Solved Witcher 2 Health CE AOB

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Rubicon

Newbie
Apr 23, 2017
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Hello All, found this site thro watching Cheat the game vids on YT, so came here looking for some help/advice/learning opps

i would like to create an AOB script for witcher 2 for Unl Health

so i want to know if i'm doing everything in the right way, because i'm still in the early learning process

so i do all the usual find the address, realise it's only a visual address, (being that the health bar jumps up n down), find out what writes to it, and i get 2 Code Segments. one possibly being enemy health and the other player health.

so i try to trace back the instructions..per watching tut vids on YT..which he admits at the end of the video took him ages



so edi stores the health value, so going along with the tutorial i search for references to edi before the mov instruction??

which says i should investigate the call above and keep on going like that?

so i break and trace on the call above the mov instruction.



and see that edi gets pushed to the stack
then it's Zeros edi
then it compares esp+1c which stores the health value to edi



and then i'm not sure if it makes the jump or not for the next instruction

CF Flag becomes 1, ZF flag stays 0

so does it make the jump?

if so to which we land here..



with a test instruction, which from what i see just sets Flags

then pop edi from the stack and that's as far as i've got up to now..

anyone who can help me with this it would be much appreciated or has dealt with this game before, because i don't want to just give up like i normally do :retard:

writing this, i'm wondering what reply i get
 
Last edited by a moderator:

Rake

Cesspool Admin
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Jan 21, 2014
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user pointer scanner to find edi
 
Last edited:

Rubicon

Newbie
Apr 23, 2017
4
12
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the post just disappeared, when i edited it, does it have to be approved again? or did i accidentally delete it?,
 

Rubicon

Newbie
Apr 23, 2017
4
12
0
(third time's the charm)

Hello All

i would like to create an AOB script for witcher 2 for Unl Health

so i want to know if i'm doing everything in the right way, because i'm still in the early learning process

so i do all the usual find the address, realise it's only a visual address, (being that the health bar jumps up n down), find out what writes to it, and i get 2 Code Segments. one possibly being enemy health and the other player health.

so i try to trace back the instructions..per watching tut vids on YT..which he admits at the end of the video took him ages



so edi stores the health value, so going along with the tutorial i search for references to edi before the mov instruction??

which says i should investigate the call above and keep on going like that?

so i break and trace on the call above the mov instruction.



and see that edi gets pushed to the stack
then it's Zeros edi
then it compares esp+1c which stores the health value to edi



and then i'm not sure if it makes the jump or not for the next instruction

CF Flag becomes 1, ZF flag stays 0

so does it make the jump?

if so to which we land here..



with a test instruction, which from what i see just sets Flags

then pop edi from the stack and that's as far as i've got upto now..

anyone who can help me with this it would be much appreciated, i'll have another try at this today..tracing back further, going thro more calls
 
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