Solved why is it like that?

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bYt3_w4LK3r

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Nobleman
Nov 20, 2014
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I got the entitylist, and the engineclient.
but when I iterate at the entitylist, the two bots I added earlier doesn't show. they only show when I go near them. why is that like that? any recommendations?
 

Teuvin

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When you dissect the structure when you are away from them, you don't get their pointer on the list? Are you 100% sure? You sure the loop distance between the entities are right and you aren't just looking at the wrong place?
 

bYt3_w4LK3r

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Nobleman
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I'm sure, their pointer is not on the list when I'm far, but when I go near them, it shows, after that, it retains the pointer, meaning that when I go far again, the pointer will still be there. I used the VClientEntityList interface from the sdk, so I'm pretty sure I'm on the right location.
 

mambda

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if this is csgo, entities are dormant. csgo doesnt send you the information until youre potentially able to see them / are close enough.
 

bYt3_w4LK3r

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Nobleman
Nov 20, 2014
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dis ain't csgo, but uses the same engine. maybe that was general for all Source-based games. thanks for answering, man. I thought I did something wrong.
 
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