Solved Whats Wrong With This Code ???

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programmer

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Jul 15, 2012
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C++:
#include "Hacks.h"
#include "ESP.h"
#include "EspVars.h"


void ESP::Telekill()
{
    PlayerDataVec playerVec = GetPlayerVec();
    int enemyCount = 0;
    PlayerDataVec enemiesVec[MAXPLAYERS]; 
    PlayerDataVec viableEnemiesVec[MAXPLAYERS]; 

    PlayerDataVec playerRet;
    playerRet.xPos = *(float*)(0x797618);
    playerRet.yPos = *(float*)(0x79761C);
    playerRet.zPos = *(float*)(0x797620);
    playerRet.isInGame =*(int*)(0x74E35C);
    PlayerDataVec enemyVec;
    for (int i = 0; i < enemyCount; i++)
    {
    enemyVec.xPos = *(float*)(0x839270 + i * 0x4CC + 0x398); // 0x4CC size of struct
    enemyVec.yPos = *(float*)(0x839270 + i * 0x4CC + 0x39C);
    enemyVec.zPos = *(float*)(0x839270 + i * 0x4CC + 0x3A0);
    }
    if(playerRet.isInGame)
    {
    playerRet.xPos = enemyVec.xPos + 5;
    playerRet.yPos = enemyVec.yPos - 5;
    playerRet.zPos = enemyVec.zPos + 5;
    }
}
 

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xploiitz

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This won't work online, you will get kicked. You cannot teleport large distances without getting kicked.
 
Last edited by a moderator:

Rake

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Jan 21, 2014
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You have to be more specific here.

Does the ESP not show up correctly, do you have compiler errors, has the issue been fixed already?
 

programmer

Jr.Coder
Full Member
Jul 15, 2012
46
717
2
the esp is working perfect that means that the x,y,z addresses are correct .
and i dont have any compiler errors .
 

programmer

Jr.Coder
Full Member
Jul 15, 2012
46
717
2
telekill .

telekill is a hack that takes you to the enemy ( you can see the enemy and kill them but the enemy cant see you and kill you) .
 

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