Solved What's the TeamNum offset?

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st4t1c

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Feb 22, 2016
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Hello, I need mine and enemies team number for my OPK hack but well I can't find it
What is it? Anyone?
 
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Rake

Cesspool Admin
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Jan 21, 2014
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Hello, I need mine and enemies team number for my OPK hack but well I can't find it
What is it? Anyone?
C++:
class playerent
{
public:
	char _0x0000[4];
	vec vHead; //0x0004 
	char _0x0010[36];
	vec vLocation; //0x0034 
	vec vViewAngle; //0x0040 
	char _0x004C[37];
	BYTE bScoping; //0x0071 
	char _0x0072[134];
	__int32 health; //0x00F8 
	__int32 armor; //0x00FC 
	char _0x0100[292];
	BYTE bAttacking; //0x0224 
	char name[16]; //0x0225 
	char _0x0235[247];
	BYTE team; //0x032C <------
	char _0x032D[11];
	BYTE state; //0x0338 
	char _0x0339[59];
	weapon* weapon; //0x0374 
	char _0x0378[520];
};
 

Kilo

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Feb 4, 2015
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Rake;40802 said:
C++:
class playerent
{
public:
	char _0x0000[4];
	vec vHead; //0x0004 
	char _0x0010[36];
	vec vLocation; //0x0034 
	vec vViewAngle; //0x0040 
	char _0x004C[37];
	BYTE bScoping; //0x0071 
	char _0x0072[134];
	__int32 health; //0x00F8 
	__int32 armor; //0x00FC 
	char _0x0100[292];
	BYTE bAttacking; //0x0224 
	char name[16]; //0x0225 
	char _0x0235[247];
	BYTE team; //0x032C <------
	char _0x032D[11];
	BYTE state; //0x0338 
	char _0x0339[59];
	weapon* weapon; //0x0374 
	char _0x0378[520];
};
I'm just wondering why you use so many different variable types, where's the consistency?
 
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