Solved Triggerbot AssaultCube

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Aug 11, 2019
3
34
0
Game Name
AssaultCube
Anticheat
N/A
How long you been coding/hacking?
3 months
Coding Language
C++
So I'm trying to make a triggerbot for AssaultCube.
When you aim at an entity in AssaultCube, the name shows up, my logic for the triggerbot is:
if namevar shows up then shoot
My issue here is how do I find the address of the name variable?
Is there a more efficient way for this?
(I don't care if it shoots at an ally)
 
Aug 11, 2019
3
34
0
have seen this video? (this is the better way in the world :smile:)
Thanks man. I got what I wanted, the logic of finding the variables associated with if player is looking at entity. I managed to code a triggerbot with it. It was a lot of hard work though but now I understand firmly.
 
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