some of you might have seen a thread concerning deadcore hacks by me already, but unfortunatley the method I used was kind of a risky play.
The problem is, that there doesn't seem to be a pointer to my (your) XYZ coordinates (writeable ones), and if there is, it's more like an element entity, which means that you have a certain ID and are treated as a normal element somewhat. Also are opcodes accessing those coordinates accessing anyone's coordinates. That made it difficult, and my previous hacks not working anymore.
This time I'm comparing my visible coordinates, which are unique and only stored for me in that way, to every coordinate in that entity (1% difference possible, all X, Y and Z), and I have played until level 3 or 4 now, and the hack is still working, I have began using it since beginning.
I'll implement unlimited ammo asap.
Here you go:
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