The best ways to bypass Antihacks...
if the antihack has a heartbeat -
Find the Hack check for function and make them away return false, or find a way to emulate the heartbeat
if the antihack has a Driver (.sys file) -
Prehook the Kernal with your own driver and pass the Antihack a false table start, send normal functions (the ones your ok with the Antihack knowing about) to the values the antihack adds to the table
if the antihack doesnt have a heartbeat or a driver -
run the game in Ollydbg and use a referenced string search to search for any strings that that come up when the antihack detects your hack, and follow them to where the antihack tells the game if your hacking, and go JMP and NOP crazy on that thing
