Solved Keep pointers after a game update

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Que

Newbie
Jun 23, 2016
1
32
0
Hello.

I've got a question regarding pointers. I've coded a working hack (currently on autoit -_-) and everything is great, but everytime the game updates i have to search all addresses again.

For example heres a coordinate i read and write while running the hack:
C++:
; Coordinate X
Const $XStaticOffset = 0x02677910
Const $XOffset[4] = [0x30,0x398,0x5c0,0x18c]
$XBaseAddress = _KDMemory_GetModuleBaseAddress($handles, $moduleName) + $XStaticOffset
I'd like to ask if there is some way to find "dynamic pointers" that will lead to the right address even after the game gets an update. Im currently using only 5 different pointers for my hack and searching the right pointers for all of them takes about 1-2 hours.

Kind Regards,

Que.
 

Lukor

ded
Meme Tier VIP
Fleep Tier Donator
Dec 13, 2013
492
5,753
25
You want to use (MultiLevel)Pointers.
Currently you are using the plain address added to the base address of the game module.

Check out the video tutorials for the "multilevel pointer tutorial":
 
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