Hey Everyone! 
So, I'm not sure if there is a post about this already, and if there is, then it must be really hard to find. Anyways, the main issue I'm facing with hacking in general is finding that blasted entity list. In Fleep's tutorial for his aimbot in C++ for CSS he makes it seem so easy finding the list of entities and their offsets. I'm trying to do a similar thing to other games like Assault Cube and TF2 with no success. If anyone knows of any good method to find such a list or array of entities in a game, that would be awesome! The main reason I need to list so much, is for my aimbot, I don't want to have to find all the values of the enemies manually. That would be too tedious. Any help would be much appreciated
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So, I'm not sure if there is a post about this already, and if there is, then it must be really hard to find. Anyways, the main issue I'm facing with hacking in general is finding that blasted entity list. In Fleep's tutorial for his aimbot in C++ for CSS he makes it seem so easy finding the list of entities and their offsets. I'm trying to do a similar thing to other games like Assault Cube and TF2 with no success. If anyone knows of any good method to find such a list or array of entities in a game, that would be awesome! The main reason I need to list so much, is for my aimbot, I don't want to have to find all the values of the enemies manually. That would be too tedious. Any help would be much appreciated