Hi guys,
I need a little help here. I have written a trainer for a game but now I have a problem. How do I force the trainer to only write or read memory from the first opened process of the game?
Everytime I open a new process of my game the trainer switches reading/writing from/to the new process.
How can I force the trainer to use only the first process opened?
Liduen
I need a little help here. I have written a trainer for a game but now I have a problem. How do I force the trainer to only write or read memory from the first opened process of the game?
Everytime I open a new process of my game the trainer switches reading/writing from/to the new process.
How can I force the trainer to use only the first process opened?
Liduen