Solved How do edit a multi-level pointer or freeze in auto assemble? CE.

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it-ty

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Jan 10, 2015
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How do edit a multi-level pointer or freeze in auto assembly? (Table cheat engine)
Tutorial or sample code plzzz.

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Rake

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Jan 21, 2014
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you read values from pointers in auto assemble like this:

[[BaseAddress]+0xC]+0x8E

Replace baseAddress with a real address like 0x482C4.
It will read the value of the address inside the brackets(the value being an address because it is a pointer)

the effect of freezing the value could be achieved by skipping over or nopping code that adjusts that value or by writing your desired value into that address. There is no "freeze" command in auto assembler that I know of, freezing a value in cheat engine simply writes the same value into that address constantly.
 

till0sch

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You need to share those addresses and offsets with us..
 

TastyHorror

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Questions like these boil my blood. Why do you assume we all know what you are doing? For example, you ask us why you can't "freeze" or "modify" an address. Think for a second. THINK. Why is that? Maybe because the value is READ-ONLY perhaps, or that ANOTHER address dictates what the value in that address is.

If you want help, tell us what game or application and some information regarding what you want to do.
 

it-ty

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Thank every reply.
Examble. game Solitaire. base addrese "solitaire.exe"+00098290 offset 50,4,20,8
How edit code is table cheat auto assemble

Untitled.jpg
 

till0sch

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Thank every reply.
Examble. game Solitaire. base addrese "solitaire.exe"+00098290 offset 50,4,20,8
How edit code is table cheat auto assemble

View attachment 3088
thanks but we need the base pointer too. (last row, "solitaire.exe"+...")


it's basically like read the base address + your base pointer, then add your offset and read again...

mov eax,base
mov eax,[eax+basepointer]
mov eax,[eax+offset1]
mov eax,[eax+offset2]


etc
 

it-ty

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Full Member
Jan 10, 2015
22
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thanks but we need the base pointer too. (last row, "solitaire.exe"+...")


it's basically like read the base address + your base pointer, then add your offset and read again...

mov eax,base
mov eax,[eax+basepointer]
mov eax,[eax+offset1]
mov eax,[eax+offset2]


etc
code table in CE. need Enable,Disable
 
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