Question How can I improve my OpenGL "hack"

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bedopies

Full Member
Dec 16, 2018
15
144
0
Game Name
N/A (should work on other games with opengl)
How long you been coding/hacking?
2y
Hello, how can I improve my OpenGL hack? It could work better, I used it a bunch of time, worked well (and still working), but I feel now update / upgrade / fix will be useful.
It's simple cavefinder, but behind some textures I cant see object behind. How can I "fix" it or what I could add to make it better in ur opinion?

It's Minecraft, I know I can use JNI / any other methods, but I want to "cheat it" with OpenGL only.

2020-06-30 00-36-56
 

Rake

Cesspool Admin
Administrator
Jan 21, 2014
11,574
78,998
2,317
no idea, but that's a pretty good use case for a wallhack

If you're looking for an OpenGL video tutorial
 
Last edited:

bedopies

Full Member
Dec 16, 2018
15
144
0
It's just simple SwapBuffers hook, and this for enabling / disabling wh:
C++:
    if (!enabled || panic) {
        glDepthFunc(GL_LEQUAL);
        glClear(GL_DEPTH_BUFFER_BIT);
        glDisable(GL_DEPTH_TEST);
    }

    if (enabled && !panic) {
        glEnable(GL_DEPTH_TEST);
        glDepthFunc(GL_ALWAYS);
    }
 
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