Hey ya guys
,
Im trying to find a offset for the player_base of CSS called 'm_vecPunchAngle' .
So I searched around in olly in the client.dll of it and got what you see in the attached screenshot
My Question is how to find out the static address of it or the os for the player_base
Please notice I already tried to take the left addy which is in the selected line and put it into ce for scanning its base,
onliest problem here is that olly freezes css and if i close olly css closes as well....aaaand cuz its not the base addy, it changes after restart ... xD
So any ideas ? Would be rly nice to know howto find os or base addy in olly or just know how to detach it without closing css .... xD
,greetings GAFO :3
ps: please dont mind my bad english today, ima bit drunk :S
Im trying to find a offset for the player_base of CSS called 'm_vecPunchAngle' .
So I searched around in olly in the client.dll of it and got what you see in the attached screenshot
My Question is how to find out the static address of it or the os for the player_base
Please notice I already tried to take the left addy which is in the selected line and put it into ce for scanning its base,
onliest problem here is that olly freezes css and if i close olly css closes as well....aaaand cuz its not the base addy, it changes after restart ... xD
So any ideas ? Would be rly nice to know howto find os or base addy in olly or just know how to detach it without closing css .... xD
,greetings GAFO :3
ps: please dont mind my bad english today, ima bit drunk :S

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