Off Topic Help Me Find Assault Cube Functions Using Debugger

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lukaluka

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Hello Anyone.

Can you help me find assault cube functions using debugger ?.
I Want call this functions using dll injections.

Like As Call For Illegal Vote Kick. :)
 

mambda

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Is there a string used? Breakpoint it, trigger the vote, look around in olly, check the call stack, etc.
 

lukaluka

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Is there a string used? Breakpoint it, trigger the vote, look around in olly, check the call stack, etc.
Break Point String?, It's Possible?
String Is Not Change When Function Are Calling.

How I Break Point Static Value?
I no have Experience Of Break Pointing.
 

mambda

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You should look up some olly tutorials. You can set breakpoints on sections of memory, either a memory breakpoint or a hardware breakpoint.

On read, write, or execution, access, whatever the terms olly uses, normally read is enough, unless they write to it for whatever reason.
 

Rake

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lukaluka you don't know how to use ReadProcessMemory but you want to call a game function?

You really need to learn the basics first. Sorry m8 but that is reality :)
 

lukaluka

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Rake;38426 said:
lukaluka you don't know how to use ReadProcessMemory but you want to call a game function?

You really need to learn the basics first. Sorry m8 but that is reality :)
ReadProcessMemory(GetCurrentProcess(),(void*)Address,Buff,sizeof(Buff),NULL)

I can write this function, but that not work while execute.
Source is not error, maybe my source is too confuse CPU. :)
 
Last edited:

lukaluka

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You should look up some olly tutorials. You can set breakpoints on sections of memory, either a memory breakpoint or a hardware breakpoint.

On read, write, or execution, access, whatever the terms olly uses, normally read is enough, unless they write to it for whatever reason.
So, I use "on execution" for string break point ?. :)
 

mambda

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You can't (normally) execute a string. You'd want a breakpoint on read, or all of them because who cares
 

lukaluka

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You can't (normally) execute a string. You'd want a breakpoint on read, or all of them because who cares
Break Point Function Is Finished.
Call Vote = 0x004BBB4B
Call Vote 2 = 0x004BC56D

I try to call this using below function.
My Source Is No Error There.
But, The Function Is No Effect.

DWORD Address = 0x004BC56D
_asm
{
call Address;
}

I try using FullBright Address On GH Rake Thread, but it's same no effect FullBright / Function On Game.

See <a href="guidedhacking.com/showthread.php?7303-FullBright">GH Rake FullBright Function</a>
Is No Effect For Me.
 
Last edited:

mambda

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1. If there are parameters then you're definitely not passing those properly. ( at all. )

2. Use __asm instead of _asm ( 1 underscore vs 2 underscores, the 1 underscore has a chance to be optimized, which most people don't want for their inline asm. ).
 

lukaluka

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1. If there are parameters then you're definitely not passing those properly. ( at all. )

2. Use __asm instead of _asm ( 1 underscore vs 2 underscores, the 1 underscore has a chance to be optimized, which most people don't want for their inline asm. ).
Use __asm ?, 2 underscore.

Why _asm, 1 underscore is not error while compile?
I almost forget, there compiler is show ( 1 Warning ). Maybe __Asm vs _Asm .
 
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