[help] d3d menu

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kartal0746

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Full Member
Sep 15, 2013
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1. How to make the same as a d3d menu? ---------> THIS

2.
// This is Fleep's Code :)
bool AmmoStatus;
BYTE AmmoValue[] = {0x??????};
DWORD AmmoBaseAddress ={0x00088AD8};
DWORD AmmoOffsets[] ={0x10, 0xA9FC};

Help please
 

Rake

I'm not your friend
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Jan 21, 2014
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I don't really get your second question. Care to elaborate a little bit more? :confused:
 

A200K

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Full Member
Sep 11, 2012
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1. How to make the same as a d3d menu? ---------> THIS

2.
// This is Fleep's Code :)
bool AmmoStatus;
BYTE AmmoValue[] = {0x??????};
DWORD AmmoBaseAddress ={0x00088AD8};
DWORD AmmoOffsets[] ={0x10, 0xA9FC};

Help please

1. This is an advanced d3d hook, which simply checks the mouse position and button state for the gui buttons (instead of a basic d3d menu where you navigate through the keyboard).

2. This is some code, you can use it to patch the ammo decreasement, I guess.
 

c5

Kim Kong Trasher
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Jul 19, 2012
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I'll answer to both of your questions with one answer: You need to learn programming.
 

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