Solved Hackprocess.h It's not good.

Hexui Undetected CSGO Cheats Sinkicheat PUBG Cheat
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MiDOM

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Jan 30, 2014
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Hey, i got this hackprocess.h, and i tried to make a TRIGGER BOT.
So, it works a while then, it stops working.
The errors come from hackprocess.h ..
if someone got another "hackprocess.h" or same as but edit/working for CSGO.
Please leave it here. !
I literally have no clue how to fix it!
*Hackprocess.h Edited for CSGO.EXE PROCESS*
 

Nether

The Angel Of Verdun
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Dec 11, 2013
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Hey, i got this hackprocess.h, and i tried to make a TRIGGER BOT.
So, it works a while then, it stops working.
The errors come from hackprocess.h ..
if someone got another "hackprocess.h" or same as but edit/working for CSGO.
Please leave it here. !
I literally have no clue how to fix it!
*Hackprocess.h Edited for CSGO.EXE PROCESS*
https://guidedhacking.com/showthread.php?5093-Nether-s-C-Memory-Class-V1-6

you should use this class it even has a neat find function[if you make an array of enemy index numbers] to make a cleaner triggerbot, i have posted other sources on here for CS:GO making use of this memory class
 

Nether

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Dec 11, 2013
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kthx.
I will try right now and leave a reply when im done (if i will be..)
okay :)

heres some of my source code from other projects, save you searching the forum and my code, even though its very organized code.

Updated iFind Function To Not Get Team Mates By Accident.

C++:
//* This Function Finds The Specified Int Value Inside Of Arrays And Returns A Boolean Value,
/* Used For Triggerbot To Find The Current Crosshair Entity Inside The Enemy Array. */
bool ProcMem::iFind(int *iAry, int iVal, int Players){

	for (int i = 1; i < Players; i++)
		if (iAry[i] == iVal && iVal != 0)
			return true;

	return false;
}
and inside your player loop, like reading each enemy you can build your int array:

C++:
			if (e_team != i_team)
			{
				if (bTriggerbot)
					i_Enemies[i_Count] = P.Read<int>(dwEntityBase + 0x64);//Ent ID
                          
                                 i_Count++;
}

Triggerbot Function Using a Boolean To See If The Hack Is On/Off + The iFind Function.

C++:
	if (bTriggerbot && P.iFind(i_Enemies, P.Read<int>(dwLocalBase + 0x23C8), i_Count))
	{
		mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
		Sleep(FireResponse);
		mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
	}
 
Last edited:

MiDOM

Newbie
Dank Tier Donator
Jan 30, 2014
37
198
0
okay :)

heres some of my source code from other projects, save you searching the forum and my code, even though its very organized code.

Updated iFind Function To Not Get Team Mates By Accident.

C++:
/* This Function Finds The Specified Int Value Inside Of Arrays And Returns A Boolean Value,
/* Used For Triggerbot To Find The Current Crosshair Entity Inside The Enemy Array. */
bool ProcMem::iFind(int *iAry, int iVal, int Players){

	for (int i = 1; i < Players; i++)
		if (iAry[i] == iVal && iVal != 0)
			return true;

	return false;
}
and inside your player loop, like reading each enemy you can build your int array:

C++:
			if (e_team != i_team)
			{
				if (bTriggerbot)
					i_Enemies[i_Count] = P.Read<int>(dwEntityBase + 0x64);//Ent ID
                          
                                 i_Count++;
}

Triggerbot Function Using a Boolean To See If The Hack Is On/Off + The iFind Function.

C++:
	if (bTriggerbot && P.iFind(i_Enemies, P.Read<int>(dwLocalBase + 0x23C8), i_Count))
	{
		mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
		Sleep(FireResponse);
		mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
	}
This is exactly what is in my "main.cpp"
Please respond to my PM!
 

Nether

The Angel Of Verdun
Meme Tier VIP
Dank Tier Donator
Dec 11, 2013
293
3,738
16
I really appreciate you respond me :p
And thanks for these source codes :)

no problem, check the link i sent you in the PM its my source for CSGO that i released on here awhile ago, it will help you, and if you still have troubles, i can help you tomorrow over TV
 

MiDOM

Newbie
Dank Tier Donator
Jan 30, 2014
37
198
0
no problem, check the link i sent you in the PM its my source for CSGO that i released on here awhile, it will help you, and if you still have troubles, i can help you tommorow over TV
Okay then, i'll wait until 2morrow and right now i'll just see what i can do with that source code.
If i will fix it, gonna send you a PM, if not!
Tomorrow contact me :p
 
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