Hello,
i got a quick question about the source code for the external esp with gdi.
Fleep reads 3 viewangles:
ReadProcessMemory(HProcHandle, (PVOID)0x0217EE00,&viewAngles.x,4,NULL);
ReadProcessMemory(HProcHandle, (PVOID)0x0217EDFC,&viewAngles.y,4,NULL);
ReadProcessMemory(HProcHandle, (PVOID)0x79B6A0,&viewAngles.z,4,NULL);
Viewangle x you get by aiming left and right
Viewangle y you get by aiming up and down
But what is viewangle z?
Hopefully somebody can help me and maybe tell me asswell how to get the address.
Thanks for your help
i got a quick question about the source code for the external esp with gdi.
Fleep reads 3 viewangles:
ReadProcessMemory(HProcHandle, (PVOID)0x0217EE00,&viewAngles.x,4,NULL);
ReadProcessMemory(HProcHandle, (PVOID)0x0217EDFC,&viewAngles.y,4,NULL);
ReadProcessMemory(HProcHandle, (PVOID)0x79B6A0,&viewAngles.z,4,NULL);
Viewangle x you get by aiming left and right
Viewangle y you get by aiming up and down
But what is viewangle z?
Hopefully somebody can help me and maybe tell me asswell how to get the address.
Thanks for your help