Hey guys!
This is my Bunny Hopping first hack..
CSS Bhop PRO V.1.1
Status:
- VAC Undetected
- SMAC Detected
I'm so new, Learning how to bypass it. Anyone recommend?
Features:
- Bunny Hopping
Instructions:
- Start CSS
- Start CSS Bhop.exe
How to use:
- Hold Spacebar
Update: 12/16/13
# Added bhop while crouch
# Random delay bypass SMAC
Virus Scan:
https://www.virustotal.com/en/file/...c1ab46ef4ff701452a94eb25/analysis/1387211771/
Detection ratio: 1 / 49
PS. I dont know whats it the virus..
# F-Prot:W32/Heuristic-KPP!Eldorado
anyone can fix it? please help..
Source Code:
Thanks
Fleep , GuidedHacking
This is my Bunny Hopping first hack..
CSS Bhop PRO V.1.1
Status:
- VAC Undetected
- SMAC Detected
I'm so new, Learning how to bypass it. Anyone recommend?
Features:
- Bunny Hopping
Instructions:
- Start CSS
- Start CSS Bhop.exe
How to use:
- Hold Spacebar
Update: 12/16/13
# Added bhop while crouch
# Random delay bypass SMAC
Virus Scan:
https://www.virustotal.com/en/file/...c1ab46ef4ff701452a94eb25/analysis/1387211771/
Detection ratio: 1 / 49
PS. I dont know whats it the virus..
# F-Prot:W32/Heuristic-KPP!Eldorado
anyone can fix it? please help..
Source Code:
C++:
#include <windows.h>
#include <iostream>
#include <cstdlib>
#include "HackProcess.h"
CHackProcess fProcess;
using namespace std;
const DWORD Player_Base = 0x55DB34;
const DWORD Jump = 0x58A68C;
const DWORD JumpOffset = 0x34C;
#define FL_ONGROUND 257
#define DUCKING 261
#define AIRDUCKING 262
#define DUCK 263
#define SPACE_BAR 0x20
#define F6_Key 0x75
bool b_true = true;
bool b_false = false;
bool BunnyHopStatus = false;
struct MyPlayer_t
{
DWORD CLocalPlayer;
int m_fFlags;
void ReadInformation()
{
ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + Player_Base), &CLocalPlayer, sizeof(DWORD), 0);
ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(CLocalPlayer + JumpOffset), &m_fFlags, sizeof(int), NULL);
}
}MyPlayer;
void BunnyHop()
{
if(GetAsyncKeyState(SPACE_BAR))
{
BunnyHopStatus = false;
Sleep(1+ rand() %3);
}
else if(!GetAsyncKeyState(SPACE_BAR))
{
BunnyHopStatus = true;
}
if(BunnyHopStatus)
{
return;
}
if(MyPlayer.m_fFlags == FL_ONGROUND)
{
WriteProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + Jump), &b_true, sizeof(bool), NULL);
}
else if(MyPlayer.m_fFlags == DUCK)
{
WriteProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + Jump), &b_true, sizeof(bool), NULL);
}
else if(MyPlayer.m_fFlags != FL_ONGROUND)
{
WriteProcessMemory(fProcess.__HandleProcess, (PBYTE*)(fProcess.__dwordClient + Jump), &b_false, sizeof(bool), NULL);
}
}
int main()
{
cout << "Counter-Strike Source Not Found!";
fProcess.RunProcess();
system("cls");
cout << "Bunny Hopping PRO V.1.1\n" << endl;
cout << "Game found, Running hack...\n" << endl;
cout << "Made by Cristlol" << endl;
cout << "Credits: Fleep , GuidedHacking.com" << endl;
while(!GetAsyncKeyState(F6_Key))
{
MyPlayer.ReadInformation();
BunnyHop();
}
}
Fleep , GuidedHacking
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