Source Code CSGO C# Triggerbot & Bunnyhop

  • CSGO recently moved logic from 'client_panorama.dll' to 'client.dll', you must update all code that uses 'client_panorama.dll' and replace it with 'client.dll' or the code will not work.
Hexui Undetected CSGO Cheats Sinkicheat PUBG Cheat


Full Member
Jul 9, 2014
hey i wan't to release a small c# hack.

I have modified ZAT's offset dumper to get localplayer and fixed the crosshairId.

It's a simple working triggerbot & bunnyhop nothing special.

Credits to GuidedHacking and Zat.

Sorry i don't comment it well and yeah it need some optimations- > like the memory class could be better etc.

I deleted bin.

Source code only.!/results/file/YTE2MTIxMEJ5bFdQSVE2WVFlU0pXLXZMbXB0bXg/extracted/files

I hope you enjoy it.


Last edited:


Cesspool Admin
Jan 21, 2014
Thanks for sharing, nice work man!


Full Member
Jul 9, 2014
I have checked the programm it work perfectly.

You dont need to update offsets cuz the programm updated itself

Its a Triggerkey MOUSEX2 you must hold it to aktivate trigger

BTW it olny works for CS:GO

Bunnyhop working on MOUSEX1

best regards Johny
Last edited:


Jan 12, 2017
In the source code of BHOP there's LocalPlayerJump == 257, what 257 means exactly ? I tried to find any value for jumping ... thought about boolean 0 and 1. Not 257 :-D


Full Member
Jul 9, 2014
You get the Value 257 if you stand on the ground!
if(PlayerOnGround == 257)
we dont want to jump when the player is crouching or in the air so we must check if the Player stand on ground and only then jump.

I know my name for LocalPlayerJump is confusing i just writed the source fast you can change it better to PlayerOnGround or so :D

This Value comes from -> m_fFlags and works if the player is not crouching.

If you are crouching i think the m_fFlag is 263.
if you are not on Ground (like in the air) the m_fFlag is 256
If you Jump and you are crouching the m_fFlag is 262.

So you can make a crouching bunny hop too ->
like if(PlayerOnGround == 257 || PlayerOnGround == 263)
then jump

You coud improve the version if you would use better Variable Names

var IsOnGround = 257;
var IsCrouching = 263;

then you can better read the source :D

If you want to know more about m_flags then just write Console.WriteLine(LocalPlayerJump);
after the memory reading. So you get the flags if you are crouching. etc.

I check in this bunnyhop If player on ground (normal Position not crouching) (257)-> then Jump.

I mean if you using Cheat Engine search for changed values.

You can use m_fFlag for other thinks like to check is the enemy crouching (often used for aimbots or so haha)

For you new Updated Code:
public static void LoadHack()
IntPtr processHandle = memory.OpenGame();
IntPtr DLL = module.BaseAdress(module.Game(), module.clientDll);
bool aktiv = true;
var IsOnGround = 257;
var IsCrouching = 263;

while (aktiv == true)
if (Helpers.Input.GetKeyState(Keys.XButton1))
int LocalPlayerBase = memory.ReadMemory(processHandle, DLL.ToInt32(), Offset.offsets.LocalPlayer);
int Info_m_fFlag = memory.ReadMemory(processHandle, LocalPlayerBase, Offset.offsets.Offset_m_fFlags);

if (Info_m_fFlag == IsOnGround || Info_m_fFlag == IsCrouching)

Sorry for my bad english i hope it help you
Last edited:


Escobar Tier VIP
Dank Tier Donator
Aug 3, 2015
i did everything but this hack doesnt work for me nothing comes after i press ENTER me....i changed Xbutton1 and xbutton2 values also...
i think it doesnt read up the value of RETURN key... so it doesn't works for me...the hack is as it was..but still it doesnt work
You could always try making one yourself!
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