That type of automatic pointer scanning is way out if you can't find it manually.I never did it before and I couldn't do it the "best" way because I couldn't find the right place... Again, it's my first time, and I'm open to learn anything that anyone can teach
You should check if the correct value of the address is 4 bytes(int) or float, and then change the value. Also check if the value you enter is too big or too low because it can cause a crash. If that's not the problem idk how to fix it, the memory is probably protected in some way.Yeah probabbly, but Im stuck again because everytime I try to find who access the address the game crashes, maybe its protected, if nobody gime a workaround I think im going to give it up.
Thank you anyway.
Oh, that way you could try a pointer scan, instead of doing it manuallyI don't have any trouble changing the values, every time I change to 0 my stamina bar go to empty and I can't perform combos or jump, it works. The real problem is accessing who access the address to find the static value
You mean after you launched up the process again or does it just sometimes change?!Well.. I had to download some cracked version of the game because it was being a rly pain to do anything with the steam version.
But after some digging I have this scenario:
With pointer scan, after only 2 steps I got this single one result that had as a base address "UDK.exe"+02614AC8 and offset 68C
that said, I can't believe that's all I have to do some freezing on the value because this base address changes the value every time. But when I go inside the game and do some slash and lose stamina, this address points to the address that I need.
But as I said it keep changing... I can't figure out how to know how could I make a program that writes to the memory of an address that doesn't always points to the address that I need to.
Again, any tips?
Nice to her that it works. But I don't think you are allowed to post this TPB link. We all know how and where to get the game.Any way... I don't know if that's the right way to do this but it works.
I don't really remember how, but I found out that there was another static address pointing to some addresses (changing frequently) and when this static address points to the same address that the base address of the stamina base address (that also changes frequently) was pointing to, then it was the right one to change.
After that everything I needed to do was make it codable and here it is:
I don't know if I will keep making stuffs for this game but I'm happy with it right now. Also I didn't tested on the online version of the game, its possible that doesn't work but I think it does.
That's the version of the game that I tested:
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