Solved Can't figure out how to get angles in degree

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B14CKS1D3

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I can't figure out how to get the angles in degrees(pitch & yaw), & I'm not sure as what type they're stored. I've read that pitch is in radian & yaw in sin of the angle but it dosen't seem to be the case with the values I'm using.

the first three values are the right values (Obtained using game natives, but we can't set it using natives to we have to use memory)
Yaw2 is another value that seems to deal with the yaw.

 
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B14CKS1D3

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It doesn't seem like a matrix to me, but I could be wrong i'm new to this. Here's a look at it in reclass as a matrix


Right angles:
 
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Rake

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I wish I could help more but that looks complicated AF
 

mambda

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If you've got the right angles, whats the issue?
 

B14CKS1D3

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Apr 10, 2016
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Rake;42024 said:
I wish I could help more but that looks complicated AF
By trying random stuff I figured out that atan2(-yaw2, yaw) returns the right yaw angle.
Haven't figured out anything for pitch yet.

If you've got the right angles, whats the issue?
I can't set them using game natives. I wish it was that easy...

--------------------------------
Figured most of it out, tho pitch is off & yaw is a bit off but I think it's due to the fact that your character isn't centered while you aim
 
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