Source Code Call of Duty Ghosts SP - Trainer

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Boboo99

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So as I was bored, I made some little trainer for call of duty ghosts.
It is written in C# and well that's it.

Here is the source.
Make sure to compile it x64 or you will get some nasty buffer overflows. The System.Memory.Managment can be found in the x64 release directory.
 

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Traxin

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Approved.
Thanks for the share player!
 
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Boboo99

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C#:
public partial class Trainer_Form : Form
    {
        Pointer<int> health = new Pointer<int>(new IntPtr(0x143C9177C));
        Pointer<int> ammo_primary = new Pointer<int>(new IntPtr(0x143E15C94));
        Pointer<int> ammo_secondary = new Pointer<int>(new IntPtr(0x143E15CA0));
        Pointer<int> ammo_lethal = new Pointer<int>(new IntPtr(0x143E15CB8));
        Pointer<int> ammo_tactical = new Pointer<int>(new IntPtr(0x143E15CAC));


        public Trainer_Form()
        {
            InitializeComponent();
            Timer t = new Timer();
            t.Interval = 500;
            t.Tick += new EventHandler((object x, EventArgs y) =>
            {
                if (Health_Box.Checked)
                    health.SetValue(100);
                if (ammo_primary_box.Checked)
                    ammo_primary.SetValue(100);
                if (ammo_secondary_box.Checked)
                    ammo_secondary.SetValue(100);
                if (nades_box.Checked)
                    ammo_lethal.SetValue(100);
                if (tacs_box.Checked)
                    ammo_tactical.SetValue(100);
            });
            t.Enabled = true;
        }
    }
'Cause cNoEvil told me that I am an innefficient cuntoon, there you go :trollface:

If you want to be lit, replace the old Form1.cs with it and remove the eventhandlers #intellisense helps :FeelsGoodMan:
 
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