In this How To Make An Counter Strike ESP TUTORIAL C++ Pt 1/6 tutorial you will learn the concepts of making a fundamental C++ ESP that is a common know game hacking cheat used world wide by experienced game hackers.
An ESP(Extra Sensory Perception) cheat gives game hackers the upper hand in online games to see objects or players through walls and terrain. This C++ hack will allow you see information like players names, health, and where you enemy player is looking and much more. This Counter-Strike game hacker can be used to hunt down other players, gear up in battle type games, or target weaker players by checking their health, allowing game hackers to secure an easy kill.
This Counter Strike ESP cheat will allow you to throw a grenade straight to where an opponent is hiding. Having these types of CSGO hacks can allow game hackers to hide around corners and wait for enemies they know who is on their way. This how to hack CSGO tutorial will double your in-game results, and using a Extra Sensory Perception cheat paired with an aimbot could make you more or less unstoppable.
Using elite Windows API functions such as ReadProcessMemory(), and Bitmaps you will learn how the low level Windows operating system works, these skills are fundamental in becoming an experienced game hacker.
In this C++ ESP Tutorial you will learn the following:
. How to create Counter Strike game hacks
. How to use elite and advanced Windows API functions
. How an Extra Sensory Perception cheat can increase your gaming playing capabilities
. How to hack CSGO
And much much more.
Once you’ve complete this CSGO ESP Tutorial you will have the fundamentals of game hacking knowledge. With these skills you can go on to learn even more advanced techniques that will put you above the rest of mediocre game hackers and players.
Guided Hacking hopes you’ve enjoyed this how to games tutorial and with the skills learnt you continue your game hacking journey. Please share this how to hack games tutorial with anyone who you know is on their game hacking journey.
Hello guys this is fleep and today I've got a tutorial that quite a few of you requested and this is a GDI ESP tutorial for counter-strike source. I'm gonna start off by demonstrating the hack in action and then telling you what you're gonna what you're gonna be able to do yourself. I mentioned I think I may have mentioned to a couple you guys this is quite an easy thing to do I'm only doing this for those of you that really wanted me to go over it as I know a lot of you guys would be capable of doing this from the aimbot tutorial.
If you have finished the aimbot tutorial then this will be easy. Just download the attachment zip which will have the template and the full source code. Open the template project and then follow along in the video and I will show you how to use GDI in an external hack to draw ESP boxes, player name, distance and snap lines in Counter Strike Source.
If you want to learn more about hacking Counter Strike Source go to Counter-Strike: Source Hacks and read the sticky threads.
Updated for 2018
Projects re-created & tested working in VS 2017
Tested working on Windows 10
Attachment updated
Code & Project cleaned up - using SolZipper
Offsets updated - You will need to update the offsets again if the game updates
All Fleep Tutorials require special compiler settings
If you make a new project from scratch, you must set these project properties:
-Switch from Unicode to Multi Byte Character Set
-Set C++ -> All Options -> Permissive Conformance Mode: NO
-Linker -> Manifest File -> Require Administrator
-C++-> Precompiled Header -> Not Using Precompiled Headers
-C++ -> Add Preprocessor directive: _CRT_SECURE_NO_WARNINGS
Alternatively, download the attachment and use the pre-made project.
These tutorials are old, you should do the new ones instead: Guide - START HERE Beginners Guide to Learning Game Hacking
Tutorial - GDI ESP Flicker - Fleep Antiflick = Unsolvable
Download the tutorial project in the attachment below. There is a template and also a completed project. You will need to update the offsets.
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