Source Code Black Ops 2 nosTEAM Zombies Trainer[Offline/Online]

Hexui Undetected CSGO Cheats Sinkicheat PUBG Cheat

FloppyWhale

Jr.Coder
Full Member
Nobleman
Jan 12, 2015
65
308
0
Hoi guys! I was bored so I decided to download BO2 cracked from nosTEAM and make a zombies trainer for it. This has very little features but I'm still working on finding adresses, etc...
This trainer has no toggles so everything except changing points is automatically activated.

Main.cpp:
C++:
#include <Windows.h>
#include <iostream>
#include <string>
#include "Classes.h"
using namespace std;

DWORD WINAPI TheMainFunc() {
	cout << "Thanks for using hack!" << endl;
	cout << "/////////////////////////////////////////" << endl;
	cout << "Press [UP/DOWN] for [+/-] points!" << endl;
	cout << "/////////////////////////////////////////" << endl;

	for (;;) {
		DankMemes Memes;

		Memes.SetHealth();
		Memes.SetAmmo();

		if (GetAsyncKeyState(VK_UP))
			Memes.SetPoints("Up");
		if (GetAsyncKeyState(VK_DOWN))
			Memes.SetPoints("Down");
	}
}

BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpArgs) {
	switch (dwReason) {
	case DLL_PROCESS_ATTACH:
		AllocConsole();
		AttachConsole(GetProcessId(GetCurrentProcess()));
		freopen("CONIN$", "r", stdin);
		freopen("CONOUT$", "w", stdout);
		freopen("CONOUT$", "w", stderr);
		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)TheMainFunc, 0, 0, 0);
	case DLL_PROCESS_DETACH:
		break;
	}
	return TRUE;
}
Classes.h:
C++:
struct vec_t { float x; float y; float z; };

class Ammunitions
{
public:
	__int32 Ammo1; //0x0000 
	__int32 Ammo2; //0x0004 
	__int32 Ammo3; //0x0008 
	__int32 Ammo4; //0x000C 
	__int32 Ammo5; //0x0010 
	__int32 Ammo6; //0x0014 
	char pad_0x0018[0x28]; //0x0018
};

class LePoints
{
public:
	__int32 Points; //0x0000 
	char pad_0x0004[0x3C]; //0x0004
};

class LeHealth
{
public:
	__int32 Health; //0x0000 
	char pad_0x0004[0x3C]; //0x0004
};

class DankMemes {
private:
	Ammunitions* DeAmmo = (Ammunitions*)0x2342BCC;
	LePoints* PO = (LePoints*)0x2347D68;
	LeHealth* HP = (LeHealth*)0x21C1568;

public:
	void SetHealth() {
		HP->Health = 1000000;
		Sleep(1);
	}

	void SetAmmo() {
		DeAmmo->Ammo1 = 8;
		DeAmmo->Ammo2 = 8;
		DeAmmo->Ammo3 = 8;
		DeAmmo->Ammo4 = 8;
		DeAmmo->Ammo5 = 8;
		DeAmmo->Ammo6 = 8;
		Sleep(5);
	}

	void SetPoints(char* Direction) {
		if (Direction == "Up")
			PO->Points += 5000;
		if (Direction == "Down")
			PO->Points -= 5000;
		Sleep(1);
	}
};
 
  • Like
Reactions: Rake

Rake

Cesspool Admin
Administrator
Jan 21, 2014
12,074
78,998
2,371
Excellent work, keep it up and thanks for sharing!
 
Attention! Before you post:

Read the How to Ask Questions Guide
99% of questions are answered in the Beginner's Guide, do it before asking a question.

No Hack Requests. Post in the correct section.  Search the forum first. Read the rules.

How to make a good post:

  • Fill out the form correctly
  • Tell us the game name & coding language
  • Post everything we need to know to help you
  • Ask specific questions, be descriptive
  • Post errors, line numbers & screenshots
  • Post code snippets using code tags
  • If it's a large project, zip it up and attach it

If you do not comply, your post may be deleted.  We want to help, please make a good post and we will do our best to help you.

Similar threads

Community Mods