Solved Aimbot & Triggerbot - Doesn't work online??.

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noobhacky

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Nobleman
Dec 16, 2012
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Aimbot & Triggerbot - Doesn't work online??.

Is that because the ' Writeprocessmemory' is blocked? :challenge:

Any help is Appreciated.

So these sources cant be used no more? :O
 

kaz

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Nobleman
Apr 3, 2013
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For cs:s. The entity player base is different online than the offline one

have a friend host a non vac server then scan for the new entity base.
 

squeenie

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Mar 6, 2013
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For cs:s. The entity player base is different online than the offline one.
Since when? I mean I haven't tried any css hacks online for along time but why would they suddenly change something like that now? The reason the css stuff doesn't work online is because of the "num_players" variable or whatever. Just loop through 32 players and it should be fine.
 

noobhacky

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Dec 16, 2012
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Since when? I mean I haven't tried any css hacks online for along time but why would they suddenly change something like that now? The reason the css stuff doesn't work online is because of the "num_players" variable or whatever. Just loop through 32 players and it should be fine.

I agree with squeenie, I've found these addresses and have them confirmed over at UC. so not possible to have different ent etc.

Hooah! Once I figure it, I ll share it with ya dudes!
 
Last edited:

noobhacky

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Dec 16, 2012
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FYI, Online and offline offsets are same. don't get confused!

Besides player count*
 
Last edited:
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