Aimboss New Project

Hexui Undetected CSGO Cheats Sinkicheat PUBG Cheat

insomniac420

Newbie
Full Member
Dec 29, 2013
5
142
1
Hi again guys so after a days waist of not being able to find a free aimbot for Hawken I have decided to acualy start my own project it seems like a good game to practice my skills on i have finished a really nice GUI mult-ihack injector it looks clean, but now I am facing a problem, i can find my characters health no problem and manipulate it with cheat engiene so i get the offset and pointer address then do a hex search with the pointer address and i see only 2 static addresses but it seems they don't get access or written to. I cant find a static address pointer that doesnt change every time i restart the game. Any ways any help would be appreciated and given great credit to if any is received TY

Here is a Shot of the GUI​
 

c5

Kim Kong Trasher
Dank Tier VIP
Dank Tier Donator
Jul 19, 2012
1,187
19,938
76
Thats why you shouldn't start off by designing a menu, rather start off with core features.

Hawken is unreal engine 3, super easy to hack the game when you know how. Using cheatengine with this engine though isn't the best approach because the engine has it's own scripting language.

Now your static addresses are relative to the game modules base, look at were hawken is loaded, it's not at 0x400000, it's different every time you run it, so to get static address get hawkens base address and do static address - module base to get the offset.
 

insomniac420

Newbie
Full Member
Dec 29, 2013
5
142
1
Thats why you shouldn't start off by designing a menu, rather start off with core features.

Hawken is unreal engine 3, super easy to hack the game when you know how. Using cheatengine with this engine though isn't the best approach because the engine has it's own scripting language.

Now your static addresses are relative to the game modules base, look at were hawken is loaded, it's not at 0x400000, it's different every time you run it, so to get static address get hawkens base address and do static address - module base to get the offset.
Thank you for your response and yeah that's why i have chosen Hawken because it uses UD3 Engine and they used the free version to make it so its good practice. And i decided to make the menu first because i am most familiar with that kinda code so it was easiest for me i can always change it if needed. So then I guess instead of starting with players base address i will look into the games base address and do static address - module base to get the offset. TY for directing me the right way
 
Attention! Before you post:

Read the How to Ask Questions Guide
99% of questions are answered in the Beginner's Guide, do it before asking a question.

No Hack Requests. Post in the correct section.  Search the forum first. Read the rules.

How to make a good post:

  • Fill out the form correctly
  • Tell us the game name & coding language
  • Post everything we need to know to help you
  • Ask specific questions, be descriptive
  • Post errors, line numbers & screenshots
  • Post code snippets using code tags
  • If it's a large project, zip it up and attach it

If you do not comply, your post may be deleted.  We want to help, please make a good post and we will do our best to help you.

Community Mods