a little help with search

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Apr 19, 2013
hi guys ! how to find a Direct3D device pointer in counter strike source ? (Googol not want to share that information with me: D);

If you can step by step tutorial (for a beginner in Ollydbg and IDA PRO)



Kim Kong Trasher
Legacy Donator
Dank Tier VIP
Jul 19, 2012
Mankei Iland
Many ways to accomplish.

Load IDA/Olly find imports (intermodular calls), Direct3dCreate has the device pointer as an argument, from there on just check the address and how its set
Apr 19, 2013
Is this something you're looking for? ;)

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I tried this tutorial. Everything works, but after a while the game crash. : (

There is an option to find a signature (the method I picked up from a lesson for Infestation: Survivor Stories) - this works fine without crashing, but I do not know how to take the signature of the other games (in this case, css).can someone explain to me?

DWORD dwRenderAddress = 0;
while (dwRenderAddress == 0)
dwRenderAddress = FindPattern(hGameBase, 0x1080000, (BYTE*) "\xA1\x00\x00\x00\x00\x68\x02\x04\x00\x40\xE8", "x????xxxxxx"); //0x128000
dwRenderAddress = *(DWORD*) (dwRenderAddress + 1);
while (*(DWORD*) dwRenderAddress == NULL);
pRenderer = (r3dRenderLayer*) * (DWORD*) dwRenderAddress;
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