I couldn't find much about texture/mesh ripping on the forum so I decided to throw together a post that may help some people or spark some ideas. This was done with a Unity game, I would hope this process would work for other game engines as well.
This post is half tutorial, half case study...
Hello, i found a new Game today and saw it uses Unity and IL2CPP. I know how to make a internal Cheat in Unity Games but not if the Game is obfuscated with IL2CPP. Can i just use Mono Injection like before? Is there some Information about this already in the Forum?
I am trying to make a cheat for Bean Battles.
Bean Battles is a great unity game for beginner Unity hackers because:
It's cheap ($1.20, $0.6 on sale)
The code is not obfuscated (You can see the source code using dnspy without any reversing effort)
It has no anti-cheat
Modding the source code...
What is a hook?
You can read all about detours and trampoline hooks for x86 in this excellent article by Rake. It's a little different in x64 because we have to load the address we want to jump to into a register before actually jumping to it. The overall goal is to inject our code at a certain...
i am currently writing a Cheat for the game Ultimate Hardbass Defence.
I wanted to make basic Chams using shaders in C#. I can see the enemies through the wall but as soon as i can see them directly they seem to go invisible sometimes. I am using the inbuild GUI API.
Can somebody with...
In this tutorial I will cover the thought process and execution of making a working cheat for over 30 different mini-games using a Unity game called Pummel Party.
Over the next few weeks I aim to post a guide for one mini-game a day.
Pummel Party: Pummel Party on Steam
How does Unity...
Ever wanted to be a soviet bear who's prime job is killing nazis and drinking vodka?
Well either way here's a super 1337 cheat to help you kill nazis.
SideNote: I've been away this weekend so made this entire cheat from teamviewer using my shitty laptop tablet thing to my home PC. So get off...
I've been messing around with Mono injection lately, looking through dnSpy for interesting classes and methods, and any half decent methods are private (obviously for good reason). I've been googling around for a while, and checked various mono related tutorials and posts, and one post even...
I'm trying to make a trainer in a Unity game with mono injection and everything is working great. However, as soon as I declare a lambda function somewhere that is being called elsewhere, the whole trainer is not injectable anymore. Normally it outputs some text to a text file in the "Start"...
Unity Game Hacking Guide
TL : DR Version of Guide
Best method to hack Unity is to code in C# and use mono injection
Multilevel pointers are shit in Unity, use hooking/pattern scanning instead
Game logic is usually inside Assembly-CSharp.dll, decompile/edit it with dnSpy
Cheat Engine has a mono...