I've been working on this project for a few weeks now and there's one thing that's still bugging me: my code randomly crash when I unhook. I think I understand why, but I can't find a reliable fix.
What I do:
- Thread hijack the game and inject my dll
- Start a new thread in dllmain
I am new to the internal scene and everywhere I look (tutorial or github) there is always and sdk that gets you all the Interfaces and Classes. I am wondering where you get such an sdk. I saw valve has one but on every youtube tutorial they use it just for maps. There is a high chance that I am...
cs:go c++ internal + pretty developed sdk
I need to know where I need to begin in order to make a hit chance function for an aim bot
Not worried about getting detected or anything I just want to know how
not a shitpost, just special
Consult this if you haven’t already:
Guide - START HERE Beginners Guide to Learning Game Hacking
Guide - How to Make CSGO Hacks - START HERE GUIDE
1. Setting up a project
So, first thing you will need to do in order to make a good CS:GO SDK is obviously make a project, here in C++...
Hey, want to share repo that i found few days ago. It's from 2017 but still works fine.
To work with last version of CS:GO you need update 1 thing in this source code
HMODULE client_dll = nullptr;