networking

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  1. ztrix12

    Solved Find raw packet before encrypted and sent trough Winsock (SA:MP)

    Introduction: Hello, I've seen all the threads about hooking into game send packets functions, searched on the internet, learned basic knowledge for reversing assembly, I've tried multiple techniques to achieve my goal but I can't seem to get it right. Goal: I want to analyze game...
  2. MrManiak

    Tutorial Logging RPCs in UE4

    Pretty obvious stuff, but I felt like sharing this because of how useful it has been to me. Here's a way to get an instant overview of any UE4 game's networking. In UE4, every RPC calls UNetDrive:: ProcessRemoteFunction which is a virtual method. In the game I'm currently working with, the...
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