So i'm trying to build my internal hack on Green Hell. I am using First Internal Hack as a template. As you can see on the Pic.1, I have to add the base address (0x004A33F0) to the module
("mono-2.0-bdwgc.dll") and those offsets to get to my localPlayer base address.
(Picture 1 -...
So I'm trying to read a multi-level pointer value from my game on my external cpp cheat, the complete dereference path is the following:
which finally gives 1.5f as a float,
see below for a screenshot of the cheat engine...