Hello everyone!
For the past month, I've been working on my C++ PE loader, that works like a charm. (More info regarding manual mapping here)
TL;DR: I'm (without success) trying to manually map .NET executables within an unmanaged process. My question is if .NET executables require extra steps...
Following this thread and many other examples i tried to implement x64 exception handling support into my PE loader (not injector, everything is in one process) like this:
PIMAGE_DATA_DIRECTORY pDataTable =
&headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXCEPTION]...
Hi
I'm migrating my code from MS Visual C++ to C++Builder ( main reason is possibility of use VCL instead of native Win32, wichi is pain in the ass).
I have DLL which im injecting into game using manual map injection. All works fine (hooking and getting packets ) until i want to send packet...
Injecting the dll with loadlibrary works fine, loading and saving configs, everything. But when I try to inject with the manual mapping source from the tutorial it crashes. Which I thought was weird because the injector was executing fine and the dll was injected and started to initialize...
This is a write up about my learning journey on early process injection and Steam anti-debugging. We'll talk about CreateProcessW, suspended thread state, DLL injection and tools like Procmon and Process Hacker 2. There are some links throughout the guide so if you are a beginner I recommend...
Hi everyone,
I got some troubles trying to inject a simple dll ( that does nothing special for now ), to cod mw. The problem is that every time i try to inject in this mode i get the error '0x10100009'. I've alredy searched in forum, already tried disabled fast boot, also from regedit, but the...
Hello,
If we have a system thread that finished execution( it run some function, returned, handle is closed ) in driverEntry function of mapped driver, will it
still leave traces.
Since anticheats use PsLookupThreadByThreadId to brute force thread, i was concerned that even if the thread is...
Hello,
I am trying to implement a way to communicate with a manually mapped driver, that has a custom entry point, so no driver object/device.
From what I read the best way would be implementing the communication with shared memory or hooks.
There is many ways to implement both and I am...
While learning to manual map a driver, i came to the part where i have to fix the IAT.
While in user land we would use LoadLibrary + GetProcAddress functions to get the addresses,
in kernel we have to use other methods that do the same thing.
I found two methods, both first relay on getting...
I want to run my software which uses asio::boost library to do some stuff inside another process but whenever I try to manual map it, it crashes. When I use LoadLibrary it works though.
What can I do to fix this? I've packed the library inside the dll with the /MT option which seems to be...
So I've been working on a polymorphic code engine inspired by Liduen.
I finished it and was testing it with the guided hacking injector.
Everything was working beautifully.
So i decided to move it to my manual map injector.
The manual map injector injects itself into discord, and then manually...
So i had writen my own MMap + SetThreadContex and it works fine except one moment as i want to Protect my Test DLL and inject it into a Test.exe the exe just crashes everytime doesent metter which Protect Profile settigs i have!
So my question is how to Solve it?
The way schould exist!
Mb...
Hey guys, long time not posting here. I've got some points here which has to do with a game but they are basically C++ concepts.
I've got this hack I'm developing that has the EXE and a DLL (both C++). I'm compiling both under the same Solution in VS, and each under their own Project. Lets call...
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