Hi i ask this question because that's been 1 week im trying to figure out what's this problem came from
This is my external code
DWORD dwEntityList = 0xC4B0D4;
DWORD m_bGlowEnabled = 0xDBD;
DWORD dwLocalPlayer = 0xC3D5B0;
DWORD m_iTeamNum = 0x0B0;
DWORD m_iHealth = 0x0A8;
Just releasing my CS:GO Internal Hack that I've been working on this past few days.
In case the cheat is outdated, you can either use hazedumper or GH Offset Dumper to grab the new offsets.
I'm gonna keep this thread updated with the new features, as I still have some stuff I want to add, like...
It's my first thread so, sorry for the mistakes and separate code blocks.
I've been writing a simple kernel mode csgo glow cheat for a week just to improve myself. It's not fully in kernel mode, i'm using it just for memory read/write functions and hiding my process from enumeration. Debugview...
I am having troubles with getting my internal hack to work all of a sudden. Its not the offsets because i have recently updated them.
possible the SDK i have been using?
I wanted to ask if any one has experienced the same with all the recent updates?
See below my code that was...
I have been working on this internal csgo glow hack for the past few days.
Its currently working and has the defuse function (white glow) working also.
Special credit to Rake and Cody for their input and also feedback.
// dllmain.cpp : Defines the entry point for the DLL...