Okay, so I'm using the following code to hook into a DirectX 11 game: Source Code - D3D11 Barebones hook PoC
Hooking in to the game works just fine. The game in question in s Crysis 2.
I made some changes and removed the code used for rendering a triangle on screen. I added my own code. I'm...
Okay, so I'm trying to get the offset of the Present() function for Crysis 3. To do so; I found this tutorial right here: https://www.unkn0wncheats.me/wiki/IDA_Pro:Reverse_D3D11_Present_function_using_IDA_Pro
The one thing I had to do, that the tutorial did not mention, was to go to debugger...
DirectXTK SimpleMath provides a very handy wrappers around XMFLOAT2/3/4/4x4 and can be used transparently in place of XMMATRIX/XMVECTOR. Basically, it will do the loading/storing from XMFLOAT unaligned structs into the SIMD intristic XMVECTOR / XMMATRIX, so you get the best of the two worlds...
Many years ago I spent a large amount of time getting a Direct X overlay to work in C#. I don't believe a method for this has ever been published (could be wrong, haven't been hacking much for some years.) I figured I would give back to the great people here at GH by releasing the source. This...
Well hello again,
like my last thread i tried to create a Hook for D3DKMTPresent. I successfully created a Hook and everything. My problem is now i can't get the Device via the SwapChain. It gets a Access Violation because its reading at a invalid pointer. I therefore checked with Cheat Engine...
i am currently writing a Cheat in a Unity Game. With RivaTuner i found out that the game uses DirectX 11 to draw everything. I looked through some tutorials on how to hook DirectX and tried to implement it. It instantly crashed with a Access Violation. Then tried the PoC to see if i maybe...
Hello GuidedHacking guys,
I need a hand to give me indication where I failed with my typedef. I mean I tried stdcall, thiscall and fastcall and either my function isn't called or the game crashes.
Here is the calling part:
.text:00657540 spawnSelect_secondCaller proc near
Counter Strike: Global Offensive Memory Hacking C++ code examples. Ex: Read HP,Name,Coord,Bones,Weapons,items etc.
CSGO ESP EXAMPLE SCREENSHOT
It example picture. This Repositorie is C++ project's this image.
Bu örnek bir görseldir. Bu linkten görseldeki projenin C++ kaynak koduna...
i would like to share my agui with you. I'm not a big fan of imgui so i decided to write my own.
In the attachment you can download a template for Internal DirectX9 Hook and a DirectX9 Overlay.
The examples are not very professional but fulfill their purpose.
This is an internal ImGUI implementation through DirectX 9 Hook (dummy device).
Everything is already set up, all you need to do is adding the DirectX libraries and source files on your project settings.
d3d9.lib and d3dx9.lib at: "%programfiles(x86)%\Microsoft DirectX SDK...
Hi, so I have just recently learned how to draw with directx and I am now studying the WorldToScreen() function for Assault Cube. After figuring out how it works and studying source code, I have tried coding one myself. I have used your OpenGL source code and coded my own version of it, but it...
Hello guys !
I try reading the source code of DrNSeven's ESP and found that he get the MVP matrix by
pDevice->GetVertexShaderConstantF(13, Matrix, 4);
And there are some lines in the source code like this:
// Name Reg Size
// --------------- ----- ----