This is a write up about my learning journey on early process injection and Steam anti-debugging. We'll talk about CreateProcessW, suspended thread state, DLL injection and tools like Procmon and Process Hacker 2. There are some links throughout the guide so if you are a beginner I recommend...
Hey guys. I want to use hardware breakpoint in a game. This game protected by latest vmprotect.
Obviously it can easily detect the hwbp through the debug register (dr0-dr7). I attempted to bypass this detections but without success.
I have tried....
-NtGetContextThread Hook (clear debug...
Hey all,
im acutally trying to re Natural Selection 2, but no matter what im doing, after attaching the debugger the game dies. I red all guides/howto's i could find regarding this issue but the UnhandledException kills my game. This is the part where my games dies.
i tried everything...
Hi everyone, I'm new on the forum but i've been watching all Rake's videos through the end.
And now i come up with a 'must do' question.
I know now how to reverse engineer, hook, and write c++ code ( it was my first language so i'm ok with it) but i really can't find out how to start learning...
Hello,
There's an online game that designs its own protective measures and I've been trying to exploit it for a while. Basically I know exactly where the opcodes (using array of bytes) that control the stats I want to hack and I was able to hack this game by patching the client file (game.exe...
Yo,
Just released v1 of guided-hacking/anti-debugging . It's a implementation of some anti-debugging techniques on a Win32 application. The idea is to cover most used anti-debugging methods, so feel free to drop a Pull Request anytime with a new anti-debugging method.
Source Code
How to Unpack VMProtect Tutorial (no virtualization) here!
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