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  • Results 1 to 7 of 7
    1. #1
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      Learning to hack games!
       
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      kupka99's Avatar
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      With calculating world to screen

      John Kittz
      I'm writing an external ESP and got stuck on calculating enemy's world position to it's coordinates on screen.

      The game is not providing the view matrix, all data i have is:

      Camera's XYZ (range -16000 - 16000)
      Enemys's XYZ ( - | | - )
      MouseX (range 0-360)
      MouseY (range 0-180)

      Do I need any more data?
      What calculations can convert enemy's world position to a proper screen coordinates?

    2. #2
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      Re: With calculating world to screen

      @kupka99 Read the whole thing, and somewhere in this thread is a directx version
      https://guidedhacking.com/showthread...creen-function

    3. #3
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      Re: With calculating world to screen

      It is actually OpenGL. IdTech 4 engine

    4. #4
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      Re: With calculating world to screen

      Quote Originally Posted by kupka99
      It is actually OpenGL. IdTech 4 engine
      Cool, what game?

    5. #5
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      Re: With calculating world to screen

      Taking a guess here... Doom? :P
      With calculating world to screen

    6. #6
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      Re: With calculating world to screen

      It's wolfenstein 2009

    7. #7
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      Re: With calculating world to screen

      Cheats'n'Trainers
      suck on that traxin!

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