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  • Page 1 of 4 123 ... LastLast
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    1. #1
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      CS:GO RCS Recoil Control System

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      idk why, but this code dont work

      RPM(m.h_Process, (PBYTE*)(cLocalPlayer + m_vecPunch), &vPunchAngles, sizeof(vector<float>), NULL);
      RPM(m.h_Process, (PBYTE*)(cLocalPlayer + SetViewAngles), &AimAngles, sizeof(vector<float>), NULL);


      vPunchAngles ok, but AimAngles {0,0,0}

      offsets:
      DWORD m_vecPunch = 0x13DC;
      DWORD SetViewAngles = 0x4CE0;


      Where is my mistake?

    2. #2
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      Is it because you're using Set and not Get?
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      CS:GO RCS Recoil Control System
      Path of Exile - Camera Patcher + AutoPotions
      CSGO - Public ESP/Aimbot/Trigger/Misc

    3. #3
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      Quote Originally Posted by Obsta View Post
      Is it because you're using Set and not Get?
      i need a AimAngle for get new angle, but i cant do it
      RPM(m.h_Process, (PBYTE*)(cLocalPlayer + SetViewAngles), &AimAngles, sizeof(vector<float>), NULL);

      its not working
      my question is: why?

    4. #4
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      Because you can't read a setter method? From my offset dumper it says your offset is correct which means you're trying to read from a writing method. You want GetAimAngles not SetAimAngles.
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      CSGO - Public ESP/Aimbot/Trigger/Misc

    5. #5
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      Quote Originally Posted by Obsta View Post
      Because you can't read a setter method? From my offset dumper it says your offset is correct which means you're trying to read from a writing method. You want GetAimAngles not SetAimAngles.
      well, I will try

    6. #6
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      oh..
      i needed this viewAngles? m_angEyeAngles = 0x239C

    7. #7
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      I don't know what you need specifically i was just showing you the basics of accessing private variables using get/set.
      Selling premium gold subscription LOIC booters $42.0/minute
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      Path of Exile - Camera Patcher + AutoPotions
      CSGO - Public ESP/Aimbot/Trigger/Misc

    8. #8
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      Quote Originally Posted by Obsta View Post
      I don't know what you need specifically i was just showing you the basics of accessing private variables using get/set.
      i wanna will write rcs, have u example (working) for me?

    9. #9
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      Create a bullet structure array, containing a ID, X , Y. and give each bullet[i] the corresponding amount of vPunchAngles, then when you start firing adjust your mouse according to the array. That's my logic, should be very easy to implement.


      Edit:

      [18-03, 14:53] Sid The Mammal: take your current view angles and decrease punch angles from them
      Last edited by Obsta; 03-18-2015 at 09:59 AM.
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    10. #10
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      GetViewAngles and GetPunchAngles done

      now, i need a SetViewAngles, but my wpm dont work...

      normAngles[0] = myPlayer.AimAngles[0] - myPlayer.vPunchAngles[0] * 1.97f;
      normAngles[1] = myPlayer.AimAngles[1] - myPlayer.vPunchAngles[1] * 1.97f;
      normAngles[2] = myPlayer.AimAngles[2] - myPlayer.vPunchAngles[2] * 1.97f;
      WPM(m.h_Process, (PBYTE*)(m.dw_Client + SetViewAngles), &normAngles, sizeof(vector<float>), NULL);


      offsets:

      DWORD m_vecPunch = 0x13DC;
      DWORD SetViewAngles = 0x4CE0;
      DWORD m_angEyeAngles = 0x239C;

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