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    1. #1
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      C# Triggerbot & Bunnyhop & Update Offsets

      John Kittz
      hey i wan't to release a small c# hack.

      I have modified ZAT's offset dumper to get localplayer and fixed the crosshairId.

      It's a simple working triggerbot & bunnyhop nothing special.

      Credits to GuidedHacking and Zat.

      Sorry i don't comment it well and yeah it need some optimations- > like the memory class could be better etc.

      I deleted bin.

      Source code only.

      https://www.virustotal.com/de/file/d...is/1481391862/

      https://live.metadefender.com/#!/res...xtracted/files

      I hope you enjoy it.
      Attached Files Attached Files
      Last edited by Johnyx; 12-10-2016 at 01:03 PM.

    2. Thanks KISKE, HexMurder, skog thanked for this post
    3. #2
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      Thanks for sharing, nice work man!

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    5. #3
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      i updated offsets but why its not working

    6. #4
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      Pls help me

    7. #5
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      I have checked the programm it work perfectly.

      You dont need to update offsets cuz the programm updated itself

      Its a Triggerkey MOUSEX2 you must hold it to aktivate trigger

      BTW it olny works for CS:GO

      Bunnyhop working on MOUSEX1

      best regards Johny
      Last edited by Johnyx; 01-17-2017 at 10:44 AM.

    8. #6
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      i dont have mousex2 button how can i change it

    9. #7
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      In the source code of BHOP there's LocalPlayerJump == 257, what 257 means exactly ? I tried to find any value for jumping ... thought about boolean 0 and 1. Not 257 :-D

    10. #8
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      You get the Value 257 if you stand on the ground!
      Like
      if(PlayerOnGround == 257)
      {
      JUMP
      }
      we dont want to jump when the player is crouching or in the air so we must check if the Player stand on ground and only then jump.


      I know my name for LocalPlayerJump is confusing i just writed the source fast you can change it better to PlayerOnGround or so

      This Value comes from -> m_fFlags and works if the player is not crouching.

      If you are crouching i think the m_fFlag is 263.
      if you are not on Ground (like in the air) the m_fFlag is 256
      If you Jump and you are crouching the m_fFlag is 262.

      So you can make a crouching bunny hop too ->
      like if(PlayerOnGround == 257 || PlayerOnGround == 263)
      then jump

      You coud improve the version if you would use better Variable Names

      like
      var IsOnGround = 257;
      var IsCrouching = 263;

      then you can better read the source

      If you want to know more about m_flags then just write Console.WriteLine(LocalPlayerJump);
      after the memory reading. So you get the flags if you are crouching. etc.

      I check in this bunnyhop If player on ground (normal Position not crouching) (257)-> then Jump.

      I mean if you using Cheat Engine search for changed values.

      You can use m_fFlag for other thinks like to check is the enemy crouching (often used for aimbots or so haha)


      For you new Updated Code:
      public static void LoadHack()
      {
      IntPtr processHandle = memory.OpenGame();
      IntPtr DLL = module.BaseAdress(module.Game(), module.clientDll);
      bool aktiv = true;
      var IsOnGround = 257;
      var IsCrouching = 263;

      while (aktiv == true)
      {
      if (Helpers.Input.GetKeyState(Keys.XButton1))
      {
      int LocalPlayerBase = memory.ReadMemory(processHandle, DLL.ToInt32(), Offset.offsets.LocalPlayer);
      int Info_m_fFlag = memory.ReadMemory(processHandle, LocalPlayerBase, Offset.offsets.Offset_m_fFlags);



      if (Info_m_fFlag == IsOnGround || Info_m_fFlag == IsCrouching)
      {
      Helpers.Input.SimulateJump();
      }

      }
      Sorry for my bad english i hope it help you
      Last edited by Johnyx; 01-17-2017 at 02:50 PM.

    11. #9
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      Re: C# Triggerbot & Bunnyhop & Update Offsets

      Quote Originally Posted by Flavi0 View Post
      i dont have mousex2 button how can i change it
      https://msdn.microsoft.com/en-us/lib...(v=vs.85).aspx

      C# Triggerbot & Bunnyhop & Update Offsets

      Also read input.cs and learn how it works

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    13. #10
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      Question Re: C# Triggerbot & Bunnyhop & Update Offsets

      CheatTheGame
      Quote Originally Posted by [GH]Rake View Post
      https://msdn.microsoft.com/en-us/lib...(v=vs.85).aspx

      C# Triggerbot & Bunnyhop & Update Offsets

      Also read input.cs and learn how it works
      i did everything but this hack doesnt work for me nothing comes after i press ENTER key....help me....i changed Xbutton1 and xbutton2 values also...
      i think it doesnt read up the value of RETURN key... so it doesn't works for me...the hack is as it was..but still it doesnt work

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