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  • Results 1 to 3 of 3
    1. #1
      Jr.Hacker
      Haze-Productions
       
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      rN''s Avatar
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      Jan 2014
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      EndScene & DrawIndexPrimitive Hook via Detour

      John Kittz
      Hey Guys,
      I will share my Project with you. It's nothing special. Using Detours for EndScene & DrawIndexPrimitive.

      If you add the Files to your Project than you must Initilaize the Signature and call the D3DHook::Get functions.
      void InitializeD3DHook( void )
      {
      #ifdef _DEBUG
      LOG( "Called InitializeD3DHook()" );
      #endif

      D3DHook::SetLength( 0x128000 );
      D3DHook::SetSignature( ( PBYTE )"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86" );
      D3DHook::SetMask( "xx????xx????xx" );

      if( !D3DHook::GetBase() )
      return;

      if( !D3DHook::GetOffset() )
      return;

      if( !D3DHook::GetVTable() )
      return;

      D3DHook::Hook()->DrawIndexPrimitive();
      //D3DHook::Hook()->EndScene();
      }


      Thats a quick test:
      EndScene & DrawIndexPrimitive Hook via Detour

      If your Project is in Debug mode, the Logger will save the "new_d3d_hook.log" at "C:\".

      Virustotal: Click

      Credits:
      1. UnKnoWnCheaTs (for DetourFunction, FindPatter & bDataCompare)



      Best regards,
      rN'
      Attached Files Attached Files

    2. Thanks Fleep, noobhacky, λGhost, squeenie, Solaire, b83n thanked for this post
    3. #2
      Newbie
      Learning to hack games!
       
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      LovoEFT's Avatar
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      Apr 2015
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      Game always crashes :/

    4. #3
      Newbie
      Learning to hack games!
       
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      TotoDelon_Gaming's Avatar
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      Nov 2016
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      Re: EndScene & DrawIndexPrimitive Hook via Detour

      Cheats'n'Trainers
      Quote Originally Posted by rN' View Post
      Hey Guys,
      I will share my Project with you. It's nothing special. Using Detours for EndScene & DrawIndexPrimitive.

      If you add the Files to your Project than you must Initilaize the Signature and call the D3DHook::Get functions.
      void InitializeD3DHook( void )
      {
      #ifdef _DEBUG
      LOG( "Called InitializeD3DHook()" );
      #endif

      D3DHook::SetLength( 0x128000 );
      D3DHook::SetSignature( ( PBYTE )"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86" );
      D3DHook::SetMask( "xx????xx????xx" );

      if( !D3DHook::GetBase() )
      return;

      if( !D3DHook::GetOffset() )
      return;

      if( !D3DHook::GetVTable() )
      return;

      D3DHook::Hook()->DrawIndexPrimitive();
      //D3DHook::Hook()->EndScene();
      }


      Thats a quick test:
      EndScene & DrawIndexPrimitive Hook via Detour

      If your Project is in Debug mode, the Logger will save the "new_d3d_hook.log" at "C:".

      Virustotal: Click

      Credits:
      1. UnKnoWnCheaTs (for DetourFunction, FindPatter & bDataCompare)



      Best regards,
      rN'
      Hey guys i have downloaded the simple champs hack ( i created a folder with this name ) but i have problem i don't know how to use it . You can say me how to use it pls ?

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