Here again with a multi source this time for CS:GO includes Basic ESP thanks to fleeps tutorials I was able to create it and update it and integrate with my memory class, I am now currently working on an internal version so it should be up soon.
After ive completed external/internal and update the code several times so its the best I can write it ill add aimbot features.
You can place the init variables for drawing inside the engine constructor if you wish to keep code looking neater
why do you have a &1 after the GetAsyncKeyStates?
Is it doing hit key instead of holding key?
basically yeah, if pressed once bool = !bool;
And also thanks for all the feedback guys I really appreciate it, my internal source will be up soon just having to do some 64bit module reversing atm :L killing my time
i do also plan to move all of these float arrays into a Vec3 Class for a more responsive and efficient hack.