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  • Page 1 of 2 12 LastLast
    Results 1 to 10 of 12
    1. #1
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      I have made a hack for diablo 2, Im crashing in the game please help

      Silent VPN
      I have made this code. And I seem to be crashing in the game. Here is the codes I used. Do you maybe know why Im crashing?
      Code:
      if (Packet[0] == 0x4C &amp;&amp; Packet[1] == UNIT_TYPE_PLAYER)
        {
         LPUNITANY pUnit = GetUnit(*(LPDWORD)&amp;Packet[2], UNIT_TYPE_PLAYER);
      
           if (!pUnit)
           return TRUE;
      
         D2SpellInfo Spell;
         GetSkillInfo(*(LPDWORD)&amp;Packet[6], &amp;Spell);
      
         //Print(0, 5, "%s casted level c3%d c5%s", pUnit-&gt;pPlayerData-&gt;szName, Packet[8], Spell.szSpellName);
      
         if (*(LPDWORD)&amp;Packet[10] == Me-&gt;dwUnitId &amp;&amp; !InTown(Me) &amp;&amp; V_TPWhenAttacked)
         {
           if (Spell.dwSpellInfoFlag &amp; DSI_PARTYCAST)
            return TRUE;
      
           LPROSTERUNIT pRoster = FindPartyById(pUnit-&gt;dwUnitId);
      
           if (!pRoster)
            return TRUE;
      
           DWORD dwFlags = GetPvPFlags(pRoster-&gt;dwUnitId);
      
           if (dwFlags &amp; PVP_HOSTILED_BY_YOU || dwFlags &amp; PVP_HOSTILED_YOU)
           {
            Print(0, 4, "c5Escape: c-1%s attacked you", pRoster-&gt;szName);
      
            if (Portal())
              V_TP = TRUE;
            else
              ExitGame();
           }
         }
      
         return TRUE;
        }
      
        if (Packet[0] == 0x4D &amp;&amp; Packet[1] == UNIT_TYPE_PLAYER)
        {
         LPUNITANY pUnit = GetUnit(*(LPDWORD)&amp;Packet[2], UNIT_TYPE_PLAYER);
      
         if (!pUnit)
           return TRUE;
      
         D2SpellInfo Spell;
         GetSkillInfo(*(LPWORD)&amp;Packet[6], &amp;Spell);
      
         Print(0, 5, "%s casted level c3%d c5%s", pUnit-&gt;pPlayerData-&gt;szName, Packet[10], Spell.szSpellName);
      
         return TRUE;
        }
      Edit:Use code tags [#]
      Attached Files Attached Files
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    2. #2
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      Well Bascially I dont crash until The hack prints something on the screen.

    3. #3
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      I don't have much experience with packets, maybe someone like Konsowa can give you some insight on this.

      Fleep

    4. #4
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      Well check if spell is casted if u don't print anything

    5. #5
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      Well basically. What this does is reads and prints what every charater in the game is casting. And what level it is.

      If nothing is casted. Nor printed onthe screen. I dont crash

    6. #6
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      https://tinypic.com/r/a3gh0y/6
      I have made a hack for diablo 2, Im crashing in the game please help

      here is what it looks like. after it prints anything along those lines. it crashes

    7. #7
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      can i see how ur printing the actual text?

    8. #8
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      Well the packets it self prints into the game. I have attached my packets.cpp to this post.
      It doesnt use the chat functions when it prints

    9. #9
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      Its Packet 0x4C &amp; 0x4D

    10. #10
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      Silent VPN
      A few things can be wrong:

      1) Offsets
      2) Structures (i dont see the full code, but every code is build on them)
      3) Did you included the right libs?

      What you can try is get OllyDBG &amp; Reclass and start reversing all the stuff again, it might be a bit of work but if the hack is that impotent it will payout

    Page 1 of 2 12 LastLast

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