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  • Results 1 to 6 of 6
    1. #1
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      kaz's Avatar
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      External bunnyhop script going bonkers

      Silent VPN
      tried making fleep's bunnyhop script external by replacing a few lines of code.
      (edit : fail what i just said, i mean making it less detectable)


      I used these to press space instead of writing +jump then -jump in the console
      it works just as fast but as soon as i press another key while holding space the bunnyhopping stops.

      I've used this line of code in my other two bhop scripts but this one is slapping me on the face.

      keybd_event(VK_SPACE, 0x39, KEYEVENTF_EXTENDEDKEY, 0);
      keybd_event(VK_SPACE, 0x39, KEYEVENTF_KEYUP, 0);
      Last edited by kaz; 07-13-2013 at 02:50 PM.

    2. #2
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      Does it still not register the space event even if you have your program press space a few times? Try making your program press space and sleep for like 5-10ms and space again, wait and space again to see if that works. It is something to do with the new key event messing up the old key event I am guessing because I have had to deal with something similar to this on other programs I have made.

    3. #3
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      Quote Originally Posted by HoboDangerboy View Post
      -snip-.
      It's basically fleep's script but a few minor changes around and it replaces Writememory blah blah +jump with the spam jump
      and if you're not on ground it stops

      but if you press any key while you're holding space it would stop the bunnyhopping.

    4. #4
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      Oh you have it to where it jumps while you hold space.
      The key events that you are calling on C++ are being overwritten by the actual physical keypress on your keyboard causing the program's keypress to not be registered I think. If there is a way you can make it a toggle bunny hop like fleep did then I think it will work perfectly. Tell me if that works for you.

    5. #5
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      Quote Originally Posted by HoboDangerboy View Post
      Oh you have it to where it jumps while you hold space.
      The key events that you are calling on C++ are being overwritten by the actual physical keypress on your keyboard causing the program's keypress to not be registered I think. If there is a way you can make it a toggle bunny hop like fleep did then I think it will work perfectly. Tell me if that works for you.
      My goal is to make the script a non toggle which i already did.
      I also want this script to be external.
      Is there a different code I can use to "press" space bar outside the game?

    6. #6
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      Silent VPN
      I'm sure there is a way that I am not aware of but another option you can try is make your program press space when you hold down a different key. For instance if you hold down B then have your program bunny hop. I would do more research but I am out of town with limited time and internet so good luck!

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