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  • Results 1 to 7 of 7
    1. #1
      Newbie
      Learning to hack games!
       
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      ragepony's Avatar
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      Noob wans to learn.

      Silent VPN
      Hi Fleep and others,

      Your Youtube videos are very educational.
      I would like to learn how to create ESP / Wallhack for OpenGL games such Quakeworld and Quake Live?

      Would you be prepared to show this in a tutorial? Or maybe point me in the right direction so I can learn how to do this for myself.
      I'm new to this and tired of getting flamed on other forums for asking legit questions trying to learn.

      You sound like a reasonable bloke in your videos.

      Regards

    2. #2
      Hacker
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      Fleep's Avatar
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      Hey there ragepony and welcome to the forum, I am hoping to do ESP very soon and its in my list of tutorials.

      I have previously done a DirectX wallhack tutorial, and although it isnt one of my favourites it does the job Here

      I understand the flaming issue as its incredibly childish but thats how some places operate, although we are only 1-2 months old just stick with us and you will see that the guys on the forum will always help where they can.

      Fleep

    3. #3
      Kim Kong Trasher
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      Hey man!

      Yup, always ready to help in the limits of my knowledge Don't be shy to ask, just try to find the answer on your own first otherwise people will see that you aren't willing to put anything into it on your own and won't help you

      Hope you'll have great time around here
      Noob wans to learn.

    4. #4
      Newbie
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      ragepony's Avatar
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      Thanks for the warm welcome guys,

      Checked out the the link... DirectX tutorial, its well explained and easy to understand even for me. I feel like I could do it and trying it out now in cod4 offline.

      I just wondered though, can the same techniques be used for open gl games like the quake series? or is this completely different? I play quake games mostly you see.

      Had a search for open gl on the forum and couldn't find anything, sorry if i missed it.

      Thanks again, really appreciate it.

    5. #5
      Coder
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      Its the same thing but u just need to hook the equivalents to beginscene and endscene

    6. #6
      Jr.Coder
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      I thin for openGL this is a good replace for endscene

      glXSwapBuffers = IDirect3DDevice9::EndScene

      or swapchain not so sure glXSwapBuffers is for EndScene any ways this is my swap chain there should be one on Tatnium starter kit.

      https://i.imgur.com/Sht44.png

      Greets,

      voidisalive

    7. #7
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      Silent VPN
      Thank you.

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