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  • Page 1 of 12 123 11 ... LastLast
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    1. #1
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      Post C# How to Hack Any Game AssaultCube AIMBOT Tutorial DIFFICULTY [6/10]

      John Kittz
      Hey again, here is the How to Make AIMBOT tutorial, Memory aimbots are found in the best hacks, they are extremely efficient
      and are very accurate because they do everything based on game coordinates.
      As alot of you requested this is done in C#.

      ----------Files required can be found in the attachements------------
      For those that prefer C++ this should still be useful to you and you can easily adapt the code.



















      Make sure you replace float pitchX = (float)Math.Atan2(enemyDataVector.zPos - playerDataVector.zPos, Get3dDistance(enemyDataVector, playerDataVector))* 180 / PI; TO

      This code -&gt; float pitchX = (float)Math.Asin((enemyDataVector.zPos - playerDataVector.zPos) / Get3dDistance(enemyDataVector, playerDataVector)) * 180 / PI;

      For better and more consistent accuracy(Big Thanks to Stephen Ahmad for the correction)


      Thanks for watching and as usual if you have completed the tutorial and have problems then I recommend you download the source code and compare to your own, if you still cant get it to work then look for any threads

      Fleep
      Attached Files Attached Files
      Last edited by [GH]Rake; 04-21-2015 at 01:48 PM.

    2. #2
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      If you would like to, Leave any feedback regarding the how to make aimbot tutorial here.

      Fleep

    3. #3
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      C# How to Hack Any Game AssaultCube AIMBOT Tutorial DIFFICULTY [6/10]

      Amazing tutorial as always, Fleep! Will the C++ version of this tutorial be with a D3D hook?

    4. Thanks N/A, aceahmedmoh thanked for this post
    5. #4
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      [quote author=crazywink link=topic=375.msg2286#msg2286 date=1343076850]
      Amazing tutorial as always, Fleep! Will the C++ version of this tutorial be with a D3D hook?
      [/quote]

      Thanks , I don't think so, I am going to just do the memory aimbot part probably with the console interface. Reason for that is because the aimbot itself will be fairly difficult. But I can always add a version with a D3D menu afterwards for those of you who want it.

      Fleep

    6. #5
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      Looking forward to it. I'll try and adapt the code for D3D when it's released. If not, I would always love to see a tutorial from you on a D3D aimbot as well.

    7. #6
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      and an another great tutorial from you i watched a lot of your tutorials Fleep and they helped me a lot thanks for all the ideas and helpness with us

    8. #7
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      Hey fleep, i would like u to do small tut/post about how you find other enemy structures in memory.

      If so how to get the entity pointer, and the size of memory we need to move to get the next entity, are they next to each other? Assume they are in table's so should be.. but i dont know how to get the size of actual struct to loop thru the all enemys.

      Example in AssaultCube would be perfect.
      League of Legends - Eu West Player

    9. #8
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      Hey there boogie, I am planning to do that way for my next Aimbot tutorial that I do for C++.

      Fleep

    10. #9
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      Re: C# How to make a memory AIMBOT tutorial DIFFICULTY [6/10]

      hey fleep, i got an error while choosing the process.A small window pop out and said "There was an error Access is denied."Did i do something wrong??

    11. #10
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      Cheats'n'Trainers
      I think the attachment for the files required zip is broken... I downloaded the FUll source Completely and works fine, but when I Click on the required files link, I just get a new blank page and nothing happens o_0. any one care to re upload?

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