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  • Results 1 to 7 of 7
    1. #1
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      Question DrawIndexedPrimitive Address logger

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      Fleep or everyone, can anyone tell me how to code a DIP address logger, because I dunno where to start and i'm just a very beginner. I will study the code that you guys written, and make a better thingy for guys as graditude.

    2. #2
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      By DIP address logger, do you mean how to get the address of the DIP function for hooking, or how to get the chams for the primitives?

    3. #3
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      Quote Originally Posted by emistz View Post
      By DIP address logger, do you mean how to get the address of the DIP function for hooking, or how to get the chams for the primitives?
      Dip function hook, because the file was packed with themida, and I got no idea how to unpack it. So isit possible to log the address of the DIP??

    4. #4
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      Quote Originally Posted by testingid123 View Post
      Dip function hook, because the file was packed with themida, and I got no idea how to unpack it. So isit possible to log the address of the DIP??
      Yes, the address of DIP depends on how it is laid out on the directx dll and is not affected by the game executable itself. Unless something strange is going on you should be ok using the typical methods for hooking DIP.

      Take a look at some of the tutorials out there or checkout My D3D logger code to see how it is done.

      cheers,

      emist

    5. #5
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      Quote Originally Posted by emistz View Post
      Yes, the address of DIP depends on how it is laid out on the directx dll and is not affected by the game executable itself. Unless something strange is going on you should be ok using the typical methods for hooking DIP.

      Take a look at some of the tutorials out there or checkout My D3D logger code to see how it is done.

      cheers,

      emist

      I mean DIP engine address logger, I know how to hook but the problem is , I dunno how to find the DIP engine address

      LPDIRECT3DDEVICE8 pDevice <------------------- How can I get address of this ??
      Last edited by testingid123; 06-07-2013 at 01:56 AM.

    6. #6
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      Quote Originally Posted by testingid123 View Post
      I mean DIP engine address logger, I know how to hook but the problem is , I dunno how to find the DIP engine address

      LPDIRECT3DDEVICE8 pDevice <------------------- How can I get address of this ??
      There are many ways of doing it. What I find to be the simplest is using Microsoft's debug library. Checkout: https://github.com/emist/D3DTextureL...r/VtableLookup

    7. #7
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      Make your own renderscene app, put a breakpoint on the call -> view address. Find function on MSDN -> Detour it.

      You can also go to YouTube, and search "D3D9 Hooking".

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