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  • Page 1 of 2 12 LastLast
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    1. #1
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      how can i find all enemy coordinates at once

      John Kittz
      Hello,

      First of all I have to say that I really enjoyed the awesome videos and tutorials!
      It's pretty amazing and I learned a lot! really a big thanks!

      Well, so I tried to get some stuff done by my own, using Cheat Engine and Visual Basics (just to practice)
      So first of all I would be interested into creating an ESP, but there are some problems that I can't get solved by my own.
      Also I didn't found a good solution online.

      Well I did my first steps as it was shown in AssultCube, let's focus on AssultCube I found there some stuff about the enemy (my friend helped me)
      So I found the enemy health, name, amo, nades and most important the cordinates.
      So I got my x:y:z perfectly working. But only based on 1 enemy, fleep already said that there is a way to find all enemy coordinates at once ("Cheat Engine Find coordinates XYZ TUTORIAL HD")
      But I'm not able to figure out how :/ and other wise its a hell of work.

      thx for helping

    2. Thanks axel300 thanked for this post
    3. #2
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      I'm also forcing the exactly same problem!
      Could some one pls replie to this question?

    4. #3
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      that tutorial would be more useful if it was on multiplayer

    5. #4
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      I decided to check out Assault Cube again today and found something that might interest you guys. Dunno when it'll be done though as it will take some time. Hopefully it'll be here at the end of the day!
      Last edited by Spock; 03-19-2013 at 09:54 AM.

    6. #5
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      Quote Originally Posted by Magnificient View Post
      I decided to check out Assault Cube again today and found something that might interest you guys. Dunno when it'll be done though as it will take some time. Hopefully it'll be here at the end of the day!
      whats it??? lol


      dunno how u do it on visual basic (i have 0 knowledge on basic lol) but in c++ u can loop through all players then get xyz coordinates per player slot but to do that you wil need to find player slot address wich i dont know how to scan in CE and dunno how to do it in that game

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      Quote Originally Posted by ELExTrO View Post
      whats it??? lol


      dunno how u do it on visual basic (i have 0 knowledge on basic lol) but in c++ u can loop through all players then get xyz coordinates per player slot but to do that you wil need to find player slot address wich i dont know how to scan in CE and dunno how to do it in that game
      Meh, not going to tell it just yet. I'll open another topic later and combine everything I got regarding Assault Cube.

    8. #7
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      sounds awesome !

      Allright pls tell us here when u are finnished

      Thanks

    9. #8
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      Quote Originally Posted by Magnificient View Post
      Meh, not going to tell it just yet. I'll open another topic later and combine everything I got regarding Assault Cube.
      makes no sense to post this if after all we dont even know what the hell are you talking about and its like a big lie its like i post in this thread something like:

      "im the admin of the assault cube game if you give me 10 dollars you will get my full source"

      but how i prove i have this?? theres no way, u should provide info of what u have instead of assuming you are god for having nothing

    10. #9
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      Quote Originally Posted by ELExTrO View Post
      makes no sense to post this if after all we dont even know what the hell are you talking about and its like a big lie its like i post in this thread something like:

      "im the admin of the assault cube game if you give me 10 dollars you will get my full source"

      but how i prove i have this?? theres no way, u should provide info of what u have instead of assuming you are god for having nothing
      After reading the first post I decided to take a better look at Assault Cube. He clearly wants to get the enemy coordinates right? So I looked and found what I was looking for. However, I am going for the extra mile and go through it all to find all the necessary information. Information such as, positions, mouse coordinates etc. I am doing this provide extra information so people can build hacks from it. I want the information I provided to be accurate and that's why it takes some time.

      Basically you could make up from my posts that I am working on it and not ready yet to provide the information. As I want it to be accurate.

    11. #10
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      Cheats'n'Trainers
      He is working on publishing it. No reason to get all hyped up about it, geez.
      how can i find all enemy coordinates at once

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