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  • Results 1 to 5 of 5
    1. #1
      Newbie
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      wessie's Avatar
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      CG_DrawBulletImpacts

      Silent VPN
      Hi i am new to this forum, and got a question.

      For now i am using trace_t &amp; bullettrace_t to make my aimbot (cod4) shooting trough walls (short: autowall)
      But ive been reading and reading over again it could be ways easier and better with CG_DrawBulletImpacts.

      Does anyone already have experience with CG_DrawBulletImpacts?

    2. #2
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      [move] ??? Such A good Question ![/move]
      Well Have Fun!

    3. #3
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      Quote Originally Posted by nguang8888
      [move] ??? Such A good Question ![/move]
      Stop posting useless stuff, this is your first warning.

      Wessie what game are you doing this for? Cod4?

      Fleep

    4. #4
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      Quote Originally Posted by Fleep
      Quote Originally Posted by nguang8888
      [move] ??? Such A good Question ![/move]
      Stop posting useless stuff, this is your first warning.

      Wessie what game are you doing this for? Cod4?

      Fleep
      Yes i did sent you a PM with some more informations.

    5. #5
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      Silent VPN
      Solved :-) start reversing at 00456ABF from there you will get inside CG_DrawBulletImpacts. After you have finished that make a vector wich traces to your target, make a naked hook, make an exception, call it, and you are done.

      Regards
      Wessie

      PS: I will wait a bit to release the full code due some small bug fixes (logging offsets)