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    1. #1
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      Smile [Release] A Chuck E Attempt - Orcs Must Die 2 Trainer (incl. source)

      How to Manual Map DLL
      Orcs Must Die 2
      (game version 1.0.0.349)


      A Chuck E Attempt



      Here is my first game trainer. Hopefully one of many, although I want to go on to creating aimbots, ESP, wallhacks and the like for FPS games soon'ish.

      It was initially built on Fleep's console trainer from the tutorials. I added a GUI, and I only used standard C++ and the Windows API. No other libraries, or visual design aids of IDE's, or the use of the Resource file.
      I wanted to see if I could stick it out with the API and I just about managed to do it!

      I've not bothered with an object orientated approach with this, because initially I just wanted to get a trainer up and running quickish, and in the end the program is not complex enough to warrant an OO approach anyway.

      For my second trainer I will aim to include non square controls, and to create the executable's icon pragmatically (edit: embedded resources needed!).

      The Trainer

      Here I have included 2 images of the GUI, so that you can see the messages that inform you if the trainer is connected to the game or not, as their meaning may not be that obvious:

      Successful connection to the game
      Click image for larger version. 

Name:	OMD2_Game_Connected.png 
Views:	22 
Size:	466.1 KB 
ID:	1585
      You need to read what the orc tells you, in order to see if the connection was a success

      Failed attempt to connect to the game
      Attachment 1586
      Cheeky orc !


      Setting Up

      Make sure the executable and its images are in the same folder.

      To run this you only need:
      MS Widows 32bit or 64bit O/S
      Orcs Must Die 2, version 1.0.0.349 (currently the latest on Steam)


      The Attachment

      I have included the executable and the source file for you to enjoy and hopefully/possibly learn from.

      You only need the source file plus images to create your own trainer. Use whatever compiler to turn it into an executable.
      - Just acquire the addresses you need to apply the hacks to for your chosen game.
      - Set the values you want to apply to the addresses (hex).
      - Create your own images and set their coordinates and dimensions in the code, then
      - use whatever compiler/linker to turn it into an executable.

      Virus scan:
      https://virusscan.jotti.org/en/scanr...b4e71459f2460d
      https://vscan.novirusthanks.org/anal...pbmVyLXppcA==/
      virustotal was not working, so I used vscan.novirusthanks!
      Attached Thumbnails Attached Thumbnails OMD2_Game_Connected.png   OMD2_Game_Not_Connected.png  
      Attached Files Attached Files
      Last edited by Chuck E; 01-24-2013 at 03:45 AM. Reason: grammatical errors

    2. Thanks Syperus thanked for this post
    3. #2
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      Nice Release man

    4. #3
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      Approved, good job
      [Release] A Chuck E Attempt -  Orcs Must Die 2 Trainer

    5. #4
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      Quote Originally Posted by Praxeus View Post
      Nice Release man
      Quote Originally Posted by c5 View Post
      Approved, good job
      Thanks guys, now I need a freaking holiday.... total respect to the guys in the past who only had the Windows API to program with!
      It wouldn't have been so bad if the MSDN pages were actually useful, but I suppose a lot of it on my part was inexperience in using them... I am hoping that is the case, because I would like to stick with just using that API.... HARDCORE! well, felt like it :P

      Now telly time for me chill and some The Big bang theory + Community... maybe also some Lost Girl... yum yum

    6. #5
      Kim Kong Trasher
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      Hehe

      You won't get free so easily man. I'll toss a new challenge at you. Add the bitmaps/images used by the trainer as a resource to the exe so they don't need to be included separately as files, and load them from there, if you are in trouble, look up for resource embedding from the internet
      (Seeing as I've put you back to work, I'm off to see some TV, episode of "Revenge" starting in a bit, dayumn Emily Vancamp is hot there)
      [Release] A Chuck E Attempt -  Orcs Must Die 2 Trainer

    7. #6
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      I know how to do that with VS, but that's easy. If that can be done programmatically then I'll do that, but will look into it tomorrow

      Hmm, "Revenge", must check that out....
      Last edited by Chuck E; 01-23-2013 at 04:21 PM. Reason: spelling mistake

    8. #7
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      i love that speech bubble idea

    9. #8
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      Thanks, Crypt. A critical view of the structure is very much appreciated... doubly so since it is good news

      I'll look into creating another from tomorrow, and include things like non square controls, and the embedded resources mentioned by C5. Just need to come up with a game for the next trainer
      Last edited by Chuck E; 01-23-2013 at 04:22 PM.

    10. #9
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      Nice code. I like how you programmed the Win32 yourself. I used to do some minor Win32 back in the day, but I quit using it. Probably should get back into using it, or at least parts of it. Great Trainer!!!

    11. #10
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      Cheat Engine Tutorials
      Quote Originally Posted by keptix View Post
      Nice code. I like how you programmed the Win32 yourself. I used to do some minor Win32 back in the day, but I quit using it. Probably should get back into using it, or at least parts of it. Great Trainer!!!
      Thanks

      Yeah, I was stubborn (VERY), and managed to stick to using just the Win32 API. Feels great now, but man it was a nightmare at times. Now I have solved how to do certain things for myself, I have that knowledge to take to other projects The aim being now to not venture outside of the Win32 API if I can help it. It does give you a sense of power.

      One thing though, sticking with the Win32 API, I can see it will be very beneficial to create classes for some of these things, in order to make their use less cumbersome and to reduce the amount of code (e.g. control/window creation).... OO approach will be needed once I go beyond trainers
      I know there is the MFC, but I'd rather create my own.... results in a greater feeling of achievement.

      Geez, I just read over the first post, and man, I make lots of grammatical errors. I knew I should have waited till this morning to create the thread. Damn tired by the end of yesterday, lol.

      Coffee'd up and ready to rumble now.... BRING IT ON hacking world!

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