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  • Results 1 to 8 of 8
    1. #1
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      Post [ Trainer ] Sleeping Dogs v1.4 Trainer

      How to Manual Map DLL
      Hello Guidedhacking Community.

      I'm gonna release my first trainer here, thanks for the layout and some snippet to Magnificient and Fleep for the disscent data/datastructures function.
      This trainer is for the version 1.4

      Sleeping Dogs v1.4 Trainer

      Version 1.0

      Current Features:

      Curreny:

      - Money

      Police:

      - Heat ( Wantedlevel )
      - Freeze Heat ( Be sure that you didn't hold a weapon )

      Playerstats:

      - Current Health
      - Max Health
      - Infiite Health
      Virustotal: https://www.virustotal.com/file/338f...is/1351949680/
      Jotti: https://virusscan.jotti.org/de/scanr...c0ccee2e88aab9

      Download:

      Darkraven_Trainer_Sleepingdogs.zip

      Other:
      I protect your executable against to get cracked or sniffed. Just send me a pm with your .net executable

      Could someone help my finding the xyz coordination? Float -> unchanged, changed value doesn't work.

      The next version contains ammo and other player things.

      #Fixed Inf Health
      Last edited by Darkraven; 11-03-2012 at 08:35 AM.

    2. Thanks N/A, Fleep, h0megrown, AriChezz thanked for this post
    3. #2
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      Nice work Darkraven, sleek layout. As for finding X, Y, and Z have you tried searching around the player struct? It often is close to other addresses that pertain to the character's attributes.

      -Crazywink

    4. Thanks Darkraven thanked for this post
    5. #3
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      Quote Originally Posted by crazywink View Post
      Nice work Darkraven, sleek layout. As for finding X, Y, and Z have you tried searching around the player struct? It often is close to other addresses that pertain to the character's attributes.

      -Crazywink
      Thanks...

      Of course I did.
      Tomorrow I'm gonna try another way.

    6. #4
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      Also, I see you said you searched Float when searching for the unknown value, try out searching for all types and give it a go, I remember one game I was working on actually stored the player's location in a Double. Just a thought, I haven't looked at Sleeping Dogs.

      -Crazywink

    7. #5
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      Quote Originally Posted by crazywink View Post
      Also, I see you said you searched Float when searching for the unknown value, try out searching for all types and give it a go, I remember one game I was working on actually stored the player's location in a Double. Just a thought, I haven't looked at Sleeping Dogs.

      -Crazywink
      Already did this^^ The most games use float for coordinations.
      I'm going to try it with double tomorrow.

    8. #6
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      Nice looking GUI you made there! Very good!

      Sadly, I do not have Sleeping Dogs installed at the moment. I might install it later and test the trainer out. But for now, congratulations on releasing your first trainer here on GH!

    9. #7
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      Quote Originally Posted by Magnificient View Post
      Nice looking GUI you made there! Very good!

      Sadly, I do not have Sleeping Dogs installed at the moment. I might install it later and test the trainer out. But for now, congratulations on releasing your first trainer here on GH!
      Thank you.

      Fixxed the timer now its didn't crash again.
      Last edited by Darkraven; 11-03-2012 at 08:33 AM.

    10. #8
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      Cheat Engine Tutorials
      Wow this is great! i'll try this nice gui btw!

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