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  • Results 1 to 8 of 8
    1. #1
      Jr.Coder
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      programmer's Avatar
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      Whats Wrong With This Code ???

      John Kittz
      Code:
      #include "Hacks.h"
      #include "ESP.h"
      #include "EspVars.h"
      
      
      void ESP::Telekill()
      {
          PlayerDataVec playerVec = GetPlayerVec();
          int enemyCount = 0;
          PlayerDataVec enemiesVec[MAXPLAYERS]; 
          PlayerDataVec viableEnemiesVec[MAXPLAYERS]; 
      
          PlayerDataVec playerRet;
          playerRet.xPos = *(float*)(0x797618);
          playerRet.yPos = *(float*)(0x79761C);
          playerRet.zPos = *(float*)(0x797620);
          playerRet.isInGame =*(int*)(0x74E35C);
          PlayerDataVec enemyVec;
          for (int i = 0; i < enemyCount; i++)
          {
          enemyVec.xPos = *(float*)(0x839270 + i * 0x4CC + 0x398); // 0x4CC size of struct
          enemyVec.yPos = *(float*)(0x839270 + i * 0x4CC + 0x39C);
          enemyVec.zPos = *(float*)(0x839270 + i * 0x4CC + 0x3A0);
          }
          if(playerRet.isInGame)
          {
          playerRet.xPos = enemyVec.xPos + 5;
          playerRet.yPos = enemyVec.yPos - 5;
          playerRet.zPos = enemyVec.zPos + 5;
          }
      }
      Attached Thumbnails Attached Thumbnails hack.PNG  
      Last edited by programmer; 10-27-2012 at 02:51 PM.

    2. #2
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      thegood's Avatar
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      can you post some compiler errors or anything else ?

    3. #3
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      You have to be more specific here.

      Does the ESP not show up correctly, do you have compiler errors, has the issue been fixed already?

    4. #4
      Jr.Coder
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      the esp is working perfect that means that the x,y,z addresses are correct .
      and i dont have any compiler errors .

    5. #5
      Jr.Coder
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      i added a screenshot

    6. #6
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      brinkz's Avatar
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      What exactly are you trying to do?

    7. #7
      Jr.Coder
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      telekill .

      telekill is a hack that takes you to the enemy ( you can see the enemy and kill them but the enemy cant see you and kill you) .

    8. #8
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      Cheats'n'Trainers
      If I remember correctly, I dont believe the memory addresses for position are writable. So i dont think you can just move around at will xD

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